From the course: 3ds Max 2024 Essential Training
Unlock the full course today
Join today to access over 23,400 courses taught by industry experts.
Specifying system units - 3ds Max Tutorial
From the course: 3ds Max 2024 Essential Training
Specifying system units
- [Instructor] The display unit scale setting that we saw in the previous movie allows us to change the system of measurement, but it doesn't actually change the size of objects. It doesn't scale the world. But there is a way to change the scale of the world, and the accuracy of spatial calculations, by changing the system units. Let's take a look. I've got this one cubic meter box here. Select it. Go over to the modify panel to show you length, width, and height are set to one meter. My display units are set to metric and meters. Now let's go into the customized menu to units setup. The big button at the top is labeled system unit setup. Click on that, and it launches a child window, system unit setup. And here we can set the internal accuracy of 3ds Max. We can set a system unit to any size, and that will effectively scale the world up or down. An example of when you might need to do this is if you're modeling a very…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
Specifying display units6m 43s
-
(Locked)
Specifying system units5m 47s
-
(Locked)
Defining the Home grid5m 57s
-
(Locked)
Saving a maxstart.max template scene4m 11s
-
(Locked)
Merging scenes5m 46s
-
(Locked)
Duplicating objects in a pattern with Array5m 22s
-
(Locked)
Duplicating objects with Clone2m 44s
-
(Locked)
Introducing Snap7m 7s
-
(Locked)
Precision transforms with Grid Snap8m 43s
-
(Locked)
Managing objects with Scene Explorer outline view8m 46s
-
(Locked)
Collecting objects in Groups4m 11s
-
(Locked)
Managing display layers in the Layer Explorer4m 54s
-
(Locked)
Controlling object and layer Display Properties5m 37s
-
(Locked)
Understanding Xref external references3m 48s
-
(Locked)
Creating an Xref record8m 59s
-
(Locked)
Moving objects in Reference Coordinate Systems6m 58s
-
(Locked)
Rotating objects in Reference Coordinate Systems7m 35s
-
(Locked)
Manipulating objects around a Transform Center9m 58s
-
(Locked)
Using Isolate Selection and Lock Selection3m 30s
-
(Locked)
Selecting in Window and Crossing modes5m 25s
-
-
-
-
-
-
-
-
-
-
-