From the course: 3ds Max 2024 Essential Training
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Creating keyframes in Set Key mode - 3ds Max Tutorial
From the course: 3ds Max 2024 Essential Training
Creating keyframes in Set Key mode
- [Instructor] Set key is a manual creation mode for animation key frames. It gives you a little more control than auto key but it takes a little more setup in advance. In this scene, I already have position key frames on the camera. Let's take a look at that. I'll press play in the transport controls. The camera moves across the room in a slight arc over a period of five seconds. Okay, so that looks pretty good. I'll stop that and rewind. I want to layer some animation on top of this. I'll add some rotation to make the camera orbit through the room. I'll rewind that. Select the camera and select the rotate tool. And from the reference coordinate system pull down, choose gimbal coordinates. For a pan left to right. We'll want to rotate around the gimbal z-axis and that's what will be recorded in the animation tracks. We can edit that curve in the function curve editor later. We don't have any key frames for rotation…
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Contents
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Understanding hierarchies3m 49s
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(Locked)
Moving pivot points5m 42s
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(Locked)
Rotating pivot points5m 5s
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(Locked)
Prioritizing rotation axes7m 11s
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(Locked)
Linking objects4m 32s
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(Locked)
Locking transforms5m 7s
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(Locked)
Correcting and avoiding scale issues6m 43s
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(Locked)
Choosing frame rate and playback speed7m 13s
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(Locked)
Choosing the active time segment8m 12s
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(Locked)
Creating keyframes in Auto Key mode4m 14s
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(Locked)
Creating keyframes in Set Key mode8m 14s
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(Locked)
Editing keyframes in the Track Bar timeline7m 39s
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(Locked)
Editing keyframes in the Dope Sheet8m 14s
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(Locked)
Editing keyframes in the Curve Editor7m 2s
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(Locked)
Editing interpolation in the Curve Editor6m 31s
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(Locked)
Manipulating tangents in the Curve Editor7m 6s
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(Locked)
Editing a trajectory with a Motion Path8m 20s
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