We celebrated Intern Day here in the US with a field trip to Blizzard Irvine! 🎊 Activision and King interns joined our Blizzard interns on campus for networking, a special tour, and a chance to win cool prizes, all while enjoying delicious ice cream!
Blizzard Entertainment
Entertainment Providers
Irvine, CA 1,034,120 followers
Dedicated to creating the most epic entertainment experiences... ever.
About us
Blizzard Entertainment is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception. At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us. Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
- Website
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https://careers.blizzard.com/?utm_source=linkedin
External link for Blizzard Entertainment
- Industry
- Entertainment Providers
- Company size
- 1,001-5,000 employees
- Headquarters
- Irvine, CA
- Type
- Public Company
- Specialties
- Video Game Development & Publishing, Gaming & Player Accounts Platform, Art, Animation & Sound, Design, Engineering & Technology, Consumer Products, Marketing & Communications, and Community & eSports
Locations
Employees at Blizzard Entertainment
Updates
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Meet the heroes behind the ever-expanding world and endless adventure of Azeroth. Gather your allies and join our talent community! Sign up today to stay up to date on open roles, news, and more. ⚔️ bit.ly/3xWsswY
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What makes every summer afternoon better? Ice cream!🌞🍦 Our Multicultural Employee Network hosted an ice cream social at our Irvine Campus to beat the heat and foster connection, with macadamia milk popsicles provided by Mauna Loa Ice Cream 🌸
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Meet Miranda Moyer, Overwatch Senior Narrative Designer ⚡ “I grew up loving games with epic narratives. I decided that was what I wanted to do – write those immersive stories. But I also made myself a little promise: if I got the chance to do this, I was going to bring some new voices and perspectives to the table too. After completing the interactive media program at USC, I got my internship at Blizzard doing quest design in World of Warcraft. That was such a great opportunity! Things really ramped up when I got hired full-time and I moved onto narrative design for Overwatch 2. I've been here ever since. Helping to create Venture, Overwatch 2’s first non-binary character, has been such a special experience for me. People have told me they feel seen because of Venture, which means the world to me and my colleagues. We all care so much about authentic representation – Overwatch represents everything that’s beautiful about our world. We even had our first in-game Pride event in 2023. That was such a passion project for so many of us on the team. For anyone looking to start a career in narrative design, or gaming in general, I’d say our hero Ana Amari’s quote from Overwatch ‘never stop fighting for what you believe in’ has guided me. It’s easy to think your feedback and voice will be seen as overstepping and unwanted. You owe it to yourself to overcome that fear/doubt. Your voice deserves to be heard.”
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Are you ready to embark on a grand new adventure? ⚔ Join the World of Warcraft team! Apply now 👉 bit.ly/4d2C200
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Meet the adventurers bringing the world of Diablo IV to life.🔥 Do you have what it takes to be a part of Sanctuary? Join our talent community to stay up to date on open roles, news, and more. 👉 https://lnkd.in/g2Y9Fmff
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Meet Zac Pfaff, Senior Designer I 🔥 "I always wanted to bring my creativity to the world. I grew up playing many classic Nintendo games. The magic of those games inspired me to dabble in pixel art on my parent’s PC. That snowballed into a thirst for technology. I studied animation in college, but left before graduating to find work in gaming. Unfortunately, I had an experience where a previous employer in the industry chose to let me go because I was gay. This made me question whether there was room for me in gaming. Being my true self is something I couldn’t give up, but it did make me hesitant to be out at work. Everything changed when a close friend moved to Blizzard and recommended me for a mobile design position. I fell in love with the quirky and fun culture as soon as I walked through the front gates. The passion everyone pours into their work is contagious and inspiring. I’ve now worked in mobile app, game, and web design on nearly every game here. I’ve also had the immense joy and privilege of starting the LGBT and Friends mailing list for my colleagues here. This has grown to be a huge success, and was the first step in the creation of Blizzard’s LGBT+ Network Leadership Team. As someone who experienced a tumultuous coming out when I was younger, and discrimination in a previous workplace, I’m so proud to play a role in creating an environment that is so welcoming and supportive. I feel that visibility and exposure do a lot to create a culture of acceptance. So let the color of your character shine bright, and that will open doors for you." #BlizzardPride
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Meet Lauren Soanes, Game Producer on Overwatch 2 🦊 “For me, Pride is about visibility. I’m fortunate to work at a company that is so supportive of people, with a culture that welcomes and celebrates everyone for who they are. I know that not everyone is in this position, so I hope my openness can be a safe place for anyone reading this who needs it. I’ve worked in animation for most of my career. In 2016, the “Alive” cinematic introduced me to Overwatch, and my life changed. I saw the passion the players had for these games. I knew then I wanted to share my art with that community. I told myself “one day,” …and in 2021, I got to say “day one!” I started out producing cinematics. Over the past few years, I’ve gotten to work on the Kiriko cinematic for Overwatch 2, the Inarius and Lilith final confrontation in Diablo IV, and more recently, the World of Warcraft: The War Within announcement trailer. Now I’m on the Overwatch 2 team, and I’m the Mythic producer. It’s a little surreal! The first time I saw my favorite streamer equip a Mythic Mercy skin, I cried. Blizzard’s culture is something special. You can’t replicate it. Everyone here has boundless enthusiasm for our games. And my colleagues just happen to be the best in their field. I get to come to work and help this dream team conjure up the coolest things they can imagine – and they do! If you’re looking for tips to get into the gaming industry, I would say be specific in what you want to do. Figure out what interests you and then learn as much as you can about it. Some people looking to break in try and do a bit of everything, but it’s more useful to be specialized.” #BlizzardPride
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Get ready for our first Gamescom as part of Team Xbox. ❄️ We invite you to join us August 21-25. Stay tuned for more information! #XboxGamescom