At Colossal Order we strive to minimize our environmental impact and improve our sustainability wherever we can. That's why we're a proud member of the Sustainable Games Alliance, a coalition of like-minded companies dedicated to making games the most sustainable form of entertainment. We look forward to seeing the impact the Sustainable Games Alliance will have on promoting sustainability in the gaming industry and how we can contribute to a greener future. Find out more about their goals and initiatives by visiting their website. https://lnkd.in/eDg-a4Vq
Colossal Order Ltd
Computer Games
The developer behind the critically acclaimed city-building game Cities: Skylines
About us
The developer behind the critically acclaimed city-building game Cities: Skylines. We create the world's best simulation games from our home in Tampere, Finland. We are passionate about simulation games with over 10 years experience of creating games and an international team of 30 talented people from 10 different countries. A flexible and friendly work environment, open communication, and a healthy work-life balance are very important to us. We believe that happy and healthy employees are the key to success. It’s no coincidence we work in the happiest country in the world!
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http://www.colossalorder.fi
External link for Colossal Order Ltd
- Toimiala
- Computer Games
- Yrityksen koko
- 11–50 työntekijää
- Päätoimipaikka
- Tampere
- Tyyppi
- Yksityisomistuksessa
- Perustettu
- 2009
- Erityisosaaminen
Sijainnit
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Ensisijainen
Pellavatehtaankatu 10b
2nd floor
Tampere, 33100, FI
Työntekijät Colossal Order Ltd
Päivitykset
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Looking to join #TeamColossalOrder? We are hiring a senior gameplay programmer to design and implement gameplay systems and mechanics for current and future projects. Apply here 👇👇👇 https://lnkd.in/d93zuPmc YOUR MISSION As a Senior Gameplay Programmer at Colossal Order, your primary role is to develop advanced simulation systems. You will work collaboratively with the Creative team to design and implement gameplay systems and mechanics that meet the project’s requirements. You will also be responsible for monitoring the performance of various titles and integrating new technologies that are developed internally. ⭐ Research and develop technical tools for a project and solve complex technical issues ⭐ Design and implement reusable systems ⭐ Learn and integrate new technologies and maintain technical documentation ⭐ Develop gameplay systems to execute the needs of our games REQUIREMENTS ⭐ Solid work experience in the game industry and game development with at least one shipped title ⭐ Excellent knowledge of Unity Engine 2022.3+ and associated package ⭐ Solid understanding of the Entity Component System Architecture ⭐ Fluent in C# and Burst compatible C# JOIN COLOSSAL ORDER Immerse yourself in a flexible and welcoming work environment that promotes open communication and values a healthy work-life balance. At our international hub of 30 individuals spanning 10 different countries, you can choose to work from home or our modern office in central Tampere, Finland. Embrace the advantages of Nordic work culture and partake in employee-driven social events such as weekly quizzes, game nights, and more. Here, we’re not just colleagues – we’re a community passionate about simulation games and, of course, cake! Our roots are in Finland, the happiest country globally, and we strongly believe that the happiness and well-being of our team are fundamental to our success. Experience the blend of freedom with responsibility, enjoy a competitive salary and benefits package, and join a team with over a decade of expertise in crafting engaging games. #GameJobs #GameDevJobs #GameDev
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Looking to join #TeamColossalOrder? We are hiring a senior technical artist to support and train our team and play a key role in future development. Apply here 👇👇👇 https://lnkd.in/dSWHKzUR YOUR MISSION As a Technical Artist, you will be setting up efficient workflows for art production, providing support and training to artists and engineers, and contributing to asset performance and validation. Solve complex technical issues, actively participate in selecting the most suitable software and tools for game production, and play a key part in developing tools, shaders, and software to meet game requirements. Engage in researching the implementation of cutting-edge rendering techniques and maintain comprehensive technical documentation. ⭐ Researching and developing technical tools for a project and maintaining technical documentation. ⭐ Assisting in asset performance and validation. ⭐ Solving complex technical issues. ⭐ Researching the implementation of systems and developing systems to execute the needs of the games. ⭐ Designing and implementing reusable systems. REQUIREMENTS ⭐ Solid work experience within the game industry. ⭐ Solid knowledge of game engine workflows, specifically Unity 2020.3+. ⭐ Solid understanding of art, animation, and rendering pipelines Excellent communication skills. JOIN COLOSSAL ORDER Immerse yourself in a flexible and welcoming work environment that promotes open communication and values a healthy work-life balance. At our international hub of 30 individuals spanning 10 different countries, you can choose to work from home or our modern office in central Tampere, Finland. Embrace the advantages of Nordic work culture and partake in employee-driven social events such as weekly quizzes, game nights, and more. Here, we’re not just colleagues – we’re a community passionate about simulation games and, of course, cake! Our roots are in Finland, the happiest country globally, and we strongly believe that the happiness and well-being of our team are fundamental to our success. Experience the blend of freedom with responsibility, enjoy a competitive salary and benefits package, and join a team with over a decade of expertise in crafting engaging games. #GameJobs #GameDevJobs #TechnicalArtist
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Beach Properties is available now! Bring life to your city’s waterfronts with Beach Properties. Specializing in residential buildings that kiss the water's edge, this Asset Pack brings the tranquility and beauty of coastal living to your city. ⭐ Waterfront Zone: A new residential zoning option dedicated to waterfront buildings allows you to redefine your city's coastline. ⭐ Beach Properties: From luxurious waterfront mansions to charming beachside cottages, each theme has an addition of growable residential buildings, waiting to populate your new waterfront zone. ⭐ Signature Waterfront Buildings: Tailored to fit into European or North American architectural themes, these signature buildings are crafted to highlight your city’s beachfront. Beach Properties features 70 new assets: - 10 North American residential buildings with 3 levels (30 assets) - 10 European residential building with 3 levels (30 assets) - 6 signature buildings - 4 New trees https://lnkd.in/eidYK5Wb https://lnkd.in/eXhQGRH4
Beach Properties Asset Pack Official Release Trailer | Cities: Skylines II
https://www.youtube.com/
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Today we announced the first post-launch content for Cities: Skylines II, the asset pack Beach Properties, which will be released on the 25th of March, 2024. Alongside the patch we will introduce the first stage of the long-awaited modding support, providing players with the tools to create, share, and play with mods through an integrated in-game interface. Modding is the lifeblood of Cities: Skylines and we’re excited to start our public modding beta. The creativity and feedback from our players make this community great and we can’t wait to see what they create using the tools we provide. Starting on the 25th of March, players will be able to create custom maps using the in-game Editor and implement Code Mods, both of which can be shared through the Paradox Mods platform. Tools for asset creation and other modding options will be available later this year as we continue to expand the modding tools and empower our players to create the cities of their dreams. https://lnkd.in/dRWwN4zx
Beach Properties Asset Pack Official Announcement Teaser | Cities: Skylines II
https://www.youtube.com/
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Colossal Order Ltd julkaisi tämän uudelleen
Finnish Minister of Employment Arto Satonen visited the HQ of game studio Colossal Order Ltd in #Tampere today. Minister Satonen works actively to support talent attraction to Finland and remove obstacles from talent immigration process. CEO Mariina Hallikainen led a tour of the office facilities and Neogames director KooPee Hiltunen provided in-depth insights into the distinctive challenges confronting the local game industry, especially concerning recruitment and local immigration policy. The acquisition of experienced professionals stands out as a persistent obstacle for the Finnish Game Industry. As of the end of 2022, the sector employed approximately 4,100 individuals, with 30% being foreign citizens. Game companies project a demand for 500 to 1,300 new employees in the coming years. Foreign recruitment primarily targets highly skilled specialists, whose availability in Finland is limited. Local game companies hope that the Finnish government will proactively support entrepreneurs in attracting exceptional talent to the country, contributing to the continued growth of the industry.
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Ever wondered about the story behind Cities: Skylines II? Today we're talking about the ups, downs, and everything in between. It's been quite the journey! Although the release had its bumps, our commitment to crafting an amazing experience remains. We're in this for the long haul and we're excited to bring you official modding tools in the new year. Watch it here 👇 https://lnkd.in/dC-9ZzkF
The Journey to Launch | Cities: Skylines II
https://www.youtube.com/
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Our very own Mariina Hallikainen joins @PCGamer and a stellar cast of industry luminaries, game devs, and content creators to vote for the Most Wanted games of 2024 and beyond. The top 25 will be revealed in just two days. Don’t miss it! #pcgamingshow youtube.com/pcgamer
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Today is a big day for us as Cities: Skylines II is available on Steam and Microsoft Store.🎉 We’re incredibly proud of our team and all the care and dedication they have put into the game. Following the success of Cities: Skylines has brought challenges with it, but we had clear goals for the sequel throughout development. We can’t wait to see what our players create given the new tools and deeper simulation. A big thank you to everyone for your support. We appreciate you taking this journey with us, and we hope you have many hours of fun playing Cities: Skylines II. Get it here 👇👇👇 https://lnkd.in/eW7K2NEv