Inherits from Base Form
Imports System Imports System.Collections Imports System.ComponentModel Imports System.Windows.Forms Imports System.Data Imports System.Configuration Imports System.Resources Imports System.Drawing Imports System.Drawing.Drawing2D Public Class BaseForm Inherits System.Windows.Forms.Form #Region " Windows Form Designer generated code " Public Sub New() MyBase.New() 'This call is required by the Windows Form Designer. InitializeComponent() 'Add any initialization after the InitializeComponent() call End Sub 'Form overrides dispose to clean up the component list. Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing Then If Not (components Is Nothing) Then components.Dispose() End If End If MyBase.Dispose(disposing) End Sub 'Required by the Windows Form Designer Private components As System.ComponentModel.IContainer 'NOTE: The following procedure is required by the Windows Form Designer 'It can be modified using the Windows Form Designer. 'Do not modify it using the code editor. Friend WithEvents menuItem1 As System.Windows.Forms.MenuItem Friend WithEvents fileExitMenuItem As System.Windows.Forms.MenuItem Protected WithEvents statusBar As System.Windows.Forms.StatusBar Friend WithEvents menuItem3 As System.Windows.Forms.MenuItem Friend WithEvents helpAboutMenuItem As System.Windows.Forms.MenuItem Friend WithEvents mainMenu1 As System.Windows.Forms.MainMenu <System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent() Me.menuItem1 = New System.Windows.Forms.MenuItem() Me.fileExitMenuItem = New System.Windows.Forms.MenuItem() Me.statusBar = New System.Windows.Forms.StatusBar() Me.menuItem3 = New System.Windows.Forms.MenuItem() Me.helpAboutMenuItem = New System.Windows.Forms.MenuItem() Me.mainMenu1 = New System.Windows.Forms.MainMenu() Me.SuspendLayout() ' 'menuItem1 ' Me.menuItem1.Index = 0 Me.menuItem1.MenuItems.AddRange(New System.Windows.Forms.MenuItem() {Me.fileExitMenuItem}) Me.menuItem1.Text = "&File" ' 'fileExitMenuItem ' Me.fileExitMenuItem.Index = 0 Me.fileExitMenuItem.Text = "E&xit" ' 'statusBar ' Me.statusBar.Location = New System.Drawing.Point(0, 72) Me.statusBar.Name = "statusBar" Me.statusBar.Size = New System.Drawing.Size(176, 22) Me.statusBar.TabIndex = 1 Me.statusBar.Text = "Ready" ' 'menuItem3 ' Me.menuItem3.Index = 1 Me.menuItem3.MenuItems.AddRange(New System.Windows.Forms.MenuItem() {Me.helpAboutMenuItem}) Me.menuItem3.Text = "&Help" ' 'helpAboutMenuItem ' Me.helpAboutMenuItem.Index = 0 Me.helpAboutMenuItem.Text = "&About..." ' 'mainMenu1 ' Me.mainMenu1.MenuItems.AddRange(New System.Windows.Forms.MenuItem() {Me.menuItem1, Me.menuItem3}) ' 'BaseForm ' Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13) Me.ClientSize = New System.Drawing.Size(176, 94) Me.Controls.AddRange(New System.Windows.Forms.Control() {Me.statusBar}) Me.Menu = Me.mainMenu1 Me.Name = "BaseForm" Me.Text = "BaseForm" Me.ResumeLayout(False) End Sub #End Region Private Sub fileExitMenuItem_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles fileExitMenuItem.Click Me.Close() End Sub Private Sub helpAboutMenuItem_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles helpAboutMenuItem.Click MessageBox.Show("Message?", "About") End Sub End Class Public Class EditorForm Inherits BaseForm #Region " Windows Form Designer generated code " Public Sub New() MyBase.New() 'This call is required by the Windows Form Designer. InitializeComponent() 'Add any initialization after the InitializeComponent() call End Sub 'Form overrides dispose to clean up the component list. Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing Then If Not (components Is Nothing) Then components.Dispose() End If End If MyBase.Dispose(disposing) End Sub 'Required by the Windows Form Designer Private components As System.ComponentModel.IContainer 'NOTE: The following procedure is required by the Windows Form Designer 'It can be modified using the Windows Form Designer. 'Do not modify it using the code editor. Friend WithEvents textBox1 As System.Windows.Forms.TextBox <System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent() Me.textBox1 = New System.Windows.Forms.TextBox() Me.SuspendLayout() ' 'statusBar ' Me.statusBar.Location = New System.Drawing.Point(0, 71) Me.statusBar.Text = "Text on a status bar" Me.statusBar.Visible = True ' 'textBox1 ' Me.textBox1.Dock = System.Windows.Forms.DockStyle.Fill Me.textBox1.Multiline = True Me.textBox1.Name = "textBox1" Me.textBox1.Size = New System.Drawing.Size(176, 71) Me.textBox1.TabIndex = 2 Me.textBox1.Text = "Text in a text box." ' 'EditorForm ' Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13) Me.ClientSize = New System.Drawing.Size(176, 93) Me.Controls.AddRange(New System.Windows.Forms.Control() {Me.textBox1, Me.statusBar}) Me.Name = "EditorForm" Me.Text = "EditorForm" Me.ResumeLayout(False) End Sub #End Region End Class Public Class MainClass Shared Sub Main() Dim myform As Form = New EditorForm() Application.Run(myform) End Sub End Class
1. | Add components to inherited form |