GlassPane Drag Drop
/* * Copyright (c) 2007, Romain Guy * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the TimingFramework project nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ import java.awt.Color; import java.awt.Graphics; import java.awt.Point; import java.awt.Rectangle; import java.awt.image.BufferedImage; import javax.swing.JComponent; import javax.swing.SwingUtilities; import java.awt.BorderLayout; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.MouseInfo; import java.awt.Point; import java.awt.Rectangle; import java.awt.datatransfer.DataFlavor; import java.awt.datatransfer.Transferable; import java.awt.datatransfer.UnsupportedFlavorException; import java.awt.image.BufferedImage; import java.beans.PropertyChangeEvent; import java.beans.PropertyChangeListener; import java.io.File; import java.io.IOException; import java.net.MalformedURLException; import java.util.ArrayList; import java.util.List; import javax.imageio.ImageIO; import javax.swing.DefaultListModel; import javax.swing.ImageIcon; import javax.swing.JPanel; import javax.swing.TransferHandler; import javax.swing.TransferHandler.TransferSupport; import java.awt.image.BufferedImage; import java.awt.image.ColorModel; import java.awt.image.Raster; import java.awt.image.WritableRaster; import java.awt.GraphicsConfiguration; import java.awt.Transparency; import java.awt.Graphics; import java.awt.GraphicsEnvironment; import java.awt.Graphics2D; import java.awt.RenderingHints; import java.io.IOException; import java.net.URL; import javax.imageio.ImageIO; import java.awt.Color; import java.awt.image.BufferedImage; import java.beans.PropertyChangeListener; import java.beans.PropertyChangeSupport; /** * * @author Romain Guy */ public class GlassPaneDragAndDrop extends javax.swing.JFrame { private PictureGlassPane glassPane = new PictureGlassPane(); public GlassPaneDragAndDrop() { setContentPane(new JPanel(new BorderLayout()) { private BufferedImage image = null; @Override public boolean isOpaque() { return imageList.getModel().getSize() > 0; } @Override protected void paintComponent(Graphics g) { Rectangle clip = g.getClipBounds(); g.setColor(Color.WHITE); g.fillRect(clip.x, clip.y, clip.width, clip.height); if (image == null) { try { image = ImageIO.read(getClass().getResource("drop-here.png")); } catch (IOException ioe) { ioe.printStackTrace(); } } g.drawImage(image, (getWidth() - image.getWidth()) / 2, (getHeight() - image.getHeight()) / 2, null); } }); initComponents(); imageList.setOpaque(false); listScroller.setOpaque(false); listScroller.getViewport().setOpaque(false); setGlassPane(glassPane); imageList.setModel(new DefaultListModel()); imageList.setTransferHandler(new FileDropHandler()); imageList.addPropertyChangeListener("dropLocation", new PropertyChangeListener() { public void propertyChange(PropertyChangeEvent evt) { glassPane.moveIt(MouseInfo.getPointerInfo().getLocation()); } }); } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents private void initComponents() { javax.swing.JLabel jLabel1; javax.swing.JLabel jLabel2; javax.swing.JLabel jLabel3; javax.swing.JPanel jPanel1; javax.swing.JSeparator jSeparator1; listScroller = new javax.swing.JScrollPane(); imageList = new javax.swing.JList(); jPanel1 = new javax.swing.JPanel(); jLabel1 = new javax.swing.JLabel(); jLabel2 = new javax.swing.JLabel(); jLabel3 = new javax.swing.JLabel(); jSeparator1 = new javax.swing.JSeparator(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); setTitle("Glass Drag and Drop"); imageList.setSelectionMode(javax.swing.ListSelectionModel.SINGLE_SELECTION); imageList.setLayoutOrientation(javax.swing.JList.HORIZONTAL_WRAP); imageList.setVisibleRowCount(-1); listScroller.setViewportView(imageList); jPanel1.setBackground(new java.awt.Color(255, 255, 255)); jLabel1.setIcon(new javax.swing.ImageIcon(getClass().getResource("app-icon.png"))); jLabel2.setFont(jLabel2.getFont().deriveFont(jLabel2.getFont().getStyle() | java.awt.Font.BOLD, jLabel2.getFont().getSize()+2)); jLabel2.setText("Glass Drag and Drop"); jLabel3.setText("Drag and drop image files (PNG or JPEG) onto the application."); org.jdesktop.layout.GroupLayout jPanel1Layout = new org.jdesktop.layout.GroupLayout(jPanel1); jPanel1.setLayout(jPanel1Layout); jPanel1Layout.setHorizontalGroup( jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING) .add(jPanel1Layout.createSequentialGroup() .addContainerGap() .add(jLabel1) .addPreferredGap(org.jdesktop.layout.LayoutStyle.RELATED) .add(jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING) .add(jLabel2) .add(jLabel3)) .addContainerGap(158, Short.MAX_VALUE)) ); jPanel1Layout.setVerticalGroup( jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING) .add(jPanel1Layout.createSequentialGroup() .addContainerGap() .add(jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING) .add(jPanel1Layout.createSequentialGroup() .add(jLabel2) .addPreferredGap(org.jdesktop.layout.LayoutStyle.RELATED) .add(jLabel3)) .add(jLabel1)) .addContainerGap(org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)) ); org.jdesktop.layout.GroupLayout layout = new org.jdesktop.layout.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING) .add(jPanel1, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) .add(jSeparator1, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, 618, Short.MAX_VALUE) .add(layout.createSequentialGroup() .addContainerGap() .add(listScroller, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, 578, Short.MAX_VALUE) .addContainerGap()) ); layout.setVerticalGroup( layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING) .add(layout.createSequentialGroup() .add(jPanel1, org.jdesktop.layout.GroupLayout.PREFERRED_SIZE, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, org.jdesktop.layout.GroupLayout.PREFERRED_SIZE) .add(0, 0, 0) .add(jSeparator1, org.jdesktop.layout.GroupLayout.PREFERRED_SIZE, 10, org.jdesktop.layout.GroupLayout.PREFERRED_SIZE) .addPreferredGap(org.jdesktop.layout.LayoutStyle.RELATED) .add(listScroller, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, 372, Short.MAX_VALUE) .addContainerGap()) ); pack(); java.awt.Dimension screenSize = java.awt.Toolkit.getDefaultToolkit().getScreenSize(); java.awt.Dimension dialogSize = getSize(); setLocation((screenSize.width-dialogSize.width)/2,(screenSize.height-dialogSize.height)/2); }// </editor-fold>//GEN-END:initComponents class FileDropHandler extends TransferHandler { private boolean imported = false; private List<File> fileList; public boolean canImport(TransferSupport support) { if (!support.isDrop()) { return false; } if (!support.isDataFlavorSupported(DataFlavor.javaFileListFlavor)) { return false; } boolean copySupported = (COPY & support.getSourceDropActions()) == COPY; if (copySupported) { support.setDropAction(COPY); if (!imported) { Transferable t = support.getTransferable(); try { Object data = t.getTransferData(DataFlavor.javaFileListFlavor); this.fileList = (List<File>) data; BufferedImage image = createImage(fileList); if (image != null) { Point p = MouseInfo.getPointerInfo().getLocation(); glassPane.showIt(image, p); imported = true; } } catch (UnsupportedFlavorException e) { return false; } catch (IOException e) { return false; } } return true; } return false; } private BufferedImage createImage(List<File> files) { List<File> imageFiles = new ArrayList<File>(3); for (File file : files) { if (file.getName().endsWith(".png") || file.getName().endsWith(".jpg")) { imageFiles.add(file); if (imageFiles.size() == 3) { break; } } } if (imageFiles.size() == 0) { return null; } int width = 60 + (imageFiles.size() - 1) * 10; int height = 45 + (imageFiles.size() - 1) * 10; BufferedImage image = GraphicsUtilities.createCompatibleTranslucentImage(width, height); Graphics2D g2 = image.createGraphics(); for (int i = 0; i < imageFiles.size(); i++) { File imageFile = imageFiles.get(i); BufferedImage externalImage = null; try { externalImage = GraphicsUtilities.loadCompatibleImage(imageFile.toURI().toURL()); } catch (MalformedURLException ex) { ex.printStackTrace(); } catch (IOException ex) { ex.printStackTrace(); } externalImage = GraphicsUtilities.createThumbnail(externalImage, 60, 45); g2.drawImage(externalImage, i * 10, i * 10, null); } g2.dispose(); return image; } public boolean importData(TransferSupport support) { if (!canImport(support)) { return false; } if (!support.isDataFlavorSupported(DataFlavor.javaFileListFlavor)) { return false; } for (int i = 0; i < fileList.size(); i++) { File imageFile = fileList.get(i); BufferedImage externalImage = null; try { externalImage = GraphicsUtilities.loadCompatibleImage(imageFile.toURI().toURL()); externalImage = GraphicsUtilities.createThumbnail(externalImage, 120); } catch (MalformedURLException ex) { ex.printStackTrace(); } catch (IOException ex) { ex.printStackTrace(); } ((DefaultListModel) imageList.getModel()).add(0, new ImageIcon(externalImage)); } glassPane.hideIt(); imported = false; return true; } } /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new GlassPaneDragAndDrop().setVisible(true); } }); } // Variables declaration - do not modify//GEN-BEGIN:variables private javax.swing.JList imageList; private javax.swing.JScrollPane listScroller; // End of variables declaration//GEN-END:variables } /* * $Id: GraphicsUtilities.java,v 1.11 2007/04/29 22:33:33 gfx Exp $ * * Dual-licensed under LGPL (Sun and Romain Guy) and BSD (Romain Guy). * * Copyright 2005 Sun Microsystems, Inc., 4150 Network Circle, * Santa Clara, California 95054, U.S.A. All rights reserved. * * Copyright (c) 2006 Romain Guy <romain.guy@mac.com> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * <p><code>GraphicsUtilities</code> contains a set of tools to perform * common graphics operations easily. These operations are divided into * several themes, listed below.</p> * * <h2>Compatible Images</h2> * * <p>Compatible images can, and should, be used to increase drawing * performance. This class provides a number of methods to load compatible * images directly from files or to convert existing images to compatibles * images.</p> * * <h2>Creating Thumbnails</h2> * * <p>This class provides a number of methods to easily scale down images. * Some of these methods offer a trade-off between speed and result quality and * shouuld be used all the time. They also offer the advantage of producing * compatible images, thus automatically resulting into better runtime * performance.</p> * * <p>All these methodes are both faster than * {@link java.awt.Image#getScaledInstance(int, int, int)} and produce * better-looking results than the various <code>drawImage()</code> methods * in {@link java.awt.Graphics}, which can be used for image scaling.</p> * <h2>Image Manipulation</h2> * * <p>This class provides two methods to get and set pixels in a buffered image. * These methods try to avoid unmanaging the image in order to keep good * performance.</p> * * @author Romain Guy <romain.guy@mac.com> * @author rbair */ class GraphicsUtilities { private GraphicsUtilities() { } // Returns the graphics configuration for the primary screen private static GraphicsConfiguration getGraphicsConfiguration() { return GraphicsEnvironment.getLocalGraphicsEnvironment(). getDefaultScreenDevice().getDefaultConfiguration(); } private static boolean isHeadless() { return GraphicsEnvironment.isHeadless(); } /** * <p>Returns a new <code>BufferedImage</code> using the same color model * as the image passed as a parameter. The returned image is only compatible * with the image passed as a parameter. This does not mean the returned * image is compatible with the hardware.</p> * * @param image the reference image from which the color model of the new * image is obtained * @return a new <code>BufferedImage</code>, compatible with the color model * of <code>image</code> */ public static BufferedImage createColorModelCompatibleImage(BufferedImage image) { ColorModel cm = image.getColorModel(); return new BufferedImage(cm, cm.createCompatibleWritableRaster(image.getWidth(), image.getHeight()), cm.isAlphaPremultiplied(), null); } /** * <p>Returns a new compatible image with the same width, height and * transparency as the image specified as a parameter. That is, the * returned BufferedImage will be compatible with the graphics hardware. * If this method is called in a headless environment, then * the returned BufferedImage will be compatible with the source * image.</p> * * @see java.awt.Transparency * @see #createCompatibleImage(int, int) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #loadCompatibleImage(java.net.URL) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param image the reference image from which the dimension and the * transparency of the new image are obtained * @return a new compatible <code>BufferedImage</code> with the same * dimension and transparency as <code>image</code> */ public static BufferedImage createCompatibleImage(BufferedImage image) { return createCompatibleImage(image, image.getWidth(), image.getHeight()); } /** * <p>Returns a new compatible image of the specified width and height, and * the same transparency setting as the image specified as a parameter. * That is, the returned <code>BufferedImage</code> is compatible with * the graphics hardware. If the method is called in a headless * environment, then the returned BufferedImage will be compatible with * the source image.</p> * * @see java.awt.Transparency * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #loadCompatibleImage(java.net.URL) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param width the width of the new image * @param height the height of the new image * @param image the reference image from which the transparency of the new * image is obtained * @return a new compatible <code>BufferedImage</code> with the same * transparency as <code>image</code> and the specified dimension */ public static BufferedImage createCompatibleImage(BufferedImage image, int width, int height) { return isHeadless() ? new BufferedImage(width, height, image.getType()) : getGraphicsConfiguration().createCompatibleImage(width, height, image.getTransparency()); } /** * <p>Returns a new opaque compatible image of the specified width and * height. That is, the returned <code>BufferedImage</code> is compatible with * the graphics hardware. If the method is called in a headless * environment, then the returned BufferedImage will be compatible with * the source image.</p> * * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #loadCompatibleImage(java.net.URL) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param width the width of the new image * @param height the height of the new image * @return a new opaque compatible <code>BufferedImage</code> of the * specified width and height */ public static BufferedImage createCompatibleImage(int width, int height) { return isHeadless() ? new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB) : getGraphicsConfiguration().createCompatibleImage(width, height); } /** * <p>Returns a new translucent compatible image of the specified width and * height. That is, the returned <code>BufferedImage</code> is compatible with * the graphics hardware. If the method is called in a headless * environment, then the returned BufferedImage will be compatible with * the source image.</p> * * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleImage(int, int) * @see #loadCompatibleImage(java.net.URL) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param width the width of the new image * @param height the height of the new image * @return a new translucent compatible <code>BufferedImage</code> of the * specified width and height */ public static BufferedImage createCompatibleTranslucentImage(int width, int height) { return isHeadless() ? new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB) : getGraphicsConfiguration().createCompatibleImage(width, height, Transparency.TRANSLUCENT); } /** * <p>Returns a new compatible image from a URL. The image is loaded from the * specified location and then turned, if necessary into a compatible * image.</p> * * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleImage(int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param resource the URL of the picture to load as a compatible image * @return a new translucent compatible <code>BufferedImage</code> of the * specified width and height * @throws java.io.IOException if the image cannot be read or loaded */ public static BufferedImage loadCompatibleImage(URL resource) throws IOException { BufferedImage image = ImageIO.read(resource); return toCompatibleImage(image); } /** * <p>Return a new compatible image that contains a copy of the specified * image. This method ensures an image is compatible with the hardware, * and therefore optimized for fast blitting operations.</p> * * <p>If the method is called in a headless environment, then the returned * <code>BufferedImage</code> will be the source image.</p> * * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleImage(int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #loadCompatibleImage(java.net.URL) * @param image the image to copy into a new compatible image * @return a new compatible copy, with the * same width and height and transparency and content, of <code>image</code> */ public static BufferedImage toCompatibleImage(BufferedImage image) { if (isHeadless()) { return image; } if (image.getColorModel().equals( getGraphicsConfiguration().getColorModel())) { return image; } BufferedImage compatibleImage = getGraphicsConfiguration().createCompatibleImage( image.getWidth(), image.getHeight(), image.getTransparency()); Graphics g = compatibleImage.getGraphics(); g.drawImage(image, 0, 0, null); g.dispose(); return compatibleImage; } /** * <p>Returns a thumbnail of a source image. <code>newSize</code> defines * the length of the longest dimension of the thumbnail. The other * dimension is then computed according to the dimensions ratio of the * original picture.</p> * <p>This method favors speed over quality. When the new size is less than * half the longest dimension of the source image, * {@link #createThumbnail(BufferedImage, int)} or * {@link #createThumbnail(BufferedImage, int, int)} should be used instead * to ensure the quality of the result without sacrificing too much * performance.</p> * * @see #createThumbnailFast(java.awt.image.BufferedImage, int, int) * @see #createThumbnail(java.awt.image.BufferedImage, int) * @see #createThumbnail(java.awt.image.BufferedImage, int, int) * @param image the source image * @param newSize the length of the largest dimension of the thumbnail * @return a new compatible <code>BufferedImage</code> containing a * thumbnail of <code>image</code> * @throws IllegalArgumentException if <code>newSize</code> is larger than * the largest dimension of <code>image</code> or <= 0 */ public static BufferedImage createThumbnailFast(BufferedImage image, int newSize) { float ratio; int width = image.getWidth(); int height = image.getHeight(); if (width > height) { if (newSize >= width) { throw new IllegalArgumentException("newSize must be lower than" + " the image width"); } else if (newSize <= 0) { throw new IllegalArgumentException("newSize must" + " be greater than 0"); } ratio = (float) width / (float) height; width = newSize; height = (int) (newSize / ratio); } else { if (newSize >= height) { throw new IllegalArgumentException("newSize must be lower than" + " the image height"); } else if (newSize <= 0) { throw new IllegalArgumentException("newSize must" + " be greater than 0"); } ratio = (float) height / (float) width; height = newSize; width = (int) (newSize / ratio); } BufferedImage temp = createCompatibleImage(image, width, height); Graphics2D g2 = temp.createGraphics(); g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g2.drawImage(image, 0, 0, temp.getWidth(), temp.getHeight(), null); g2.dispose(); return temp; } /** * <p>Returns a thumbnail of a source image.</p> * <p>This method favors speed over quality. When the new size is less than * half the longest dimension of the source image, * {@link #createThumbnail(BufferedImage, int)} or * {@link #createThumbnail(BufferedImage, int, int)} should be used instead * to ensure the quality of the result without sacrificing too much * performance.</p> * * @see #createThumbnailFast(java.awt.image.BufferedImage, int) * @see #createThumbnail(java.awt.image.BufferedImage, int) * @see #createThumbnail(java.awt.image.BufferedImage, int, int) * @param image the source image * @param newWidth the width of the thumbnail * @param newHeight the height of the thumbnail * @return a new compatible <code>BufferedImage</code> containing a * thumbnail of <code>image</code> * @throws IllegalArgumentException if <code>newWidth</code> is larger than * the width of <code>image</code> or if code>newHeight</code> is larger * than the height of <code>image</code> or if one of the dimensions * is <= 0 */ public static BufferedImage createThumbnailFast(BufferedImage image, int newWidth, int newHeight) { if (newWidth >= image.getWidth() || newHeight >= image.getHeight()) { throw new IllegalArgumentException("newWidth and newHeight cannot" + " be greater than the image" + " dimensions"); } else if (newWidth <= 0 || newHeight <= 0) { throw new IllegalArgumentException("newWidth and newHeight must" + " be greater than 0"); } BufferedImage temp = createCompatibleImage(image, newWidth, newHeight); Graphics2D g2 = temp.createGraphics(); g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g2.drawImage(image, 0, 0, temp.getWidth(), temp.getHeight(), null); g2.dispose(); return temp; } /** * <p>Returns a thumbnail of a source image. <code>newSize</code> defines * the length of the longest dimension of the thumbnail. The other * dimension is then computed according to the dimensions ratio of the * original picture.</p> * <p>This method offers a good trade-off between speed and quality. * The result looks better than * {@link #createThumbnailFast(java.awt.image.BufferedImage, int)} when * the new size is less than half the longest dimension of the source * image, yet the rendering speed is almost similar.</p> * * @see #createThumbnailFast(java.awt.image.BufferedImage, int, int) * @see #createThumbnailFast(java.awt.image.BufferedImage, int) * @see #createThumbnail(java.awt.image.BufferedImage, int, int) * @param image the source image * @param newSize the length of the largest dimension of the thumbnail * @return a new compatible <code>BufferedImage</code> containing a * thumbnail of <code>image</code> * @throws IllegalArgumentException if <code>newSize</code> is larger than * the largest dimension of <code>image</code> or <= 0 */ public static BufferedImage createThumbnail(BufferedImage image, int newSize) { int width = image.getWidth(); int height = image.getHeight(); boolean isTranslucent = image.getTransparency() != Transparency.OPAQUE; boolean isWidthGreater = width > height; if (isWidthGreater) { if (newSize >= width) { throw new IllegalArgumentException("newSize must be lower than" + " the image width"); } } else if (newSize >= height) { throw new IllegalArgumentException("newSize must be lower than" + " the image height"); } if (newSize <= 0) { throw new IllegalArgumentException("newSize must" + " be greater than 0"); } float ratioWH = (float) width / (float) height; float ratioHW = (float) height / (float) width; BufferedImage thumb = image; BufferedImage temp = null; Graphics2D g2 = null; int previousWidth = width; int previousHeight = height; do { if (isWidthGreater) { width /= 2; if (width < newSize) { width = newSize; } height = (int) (width / ratioWH); } else { height /= 2; if (height < newSize) { height = newSize; } width = (int) (height / ratioHW); } if (temp == null || isTranslucent) { temp = createCompatibleImage(image, width, height); g2 = temp.createGraphics(); g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); } g2.drawImage(thumb, 0, 0, width, height, 0, 0, previousWidth, previousHeight, null); previousWidth = width; previousHeight = height; thumb = temp; } while (newSize != (isWidthGreater ? width : height)); g2.dispose(); if (width != thumb.getWidth() || height != thumb.getHeight()) { temp = createCompatibleImage(image, width, height); g2 = temp.createGraphics(); g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g2.drawImage(thumb, 0, 0, width, height, null); g2.dispose(); thumb = temp; } return thumb; } /** * <p>Returns a thumbnail of a source image.</p> * <p>This method offers a good trade-off between speed and quality. * The result looks better than * {@link #createThumbnailFast(java.awt.image.BufferedImage, int)} when * the new size is less than half the longest dimension of the source * image, yet the rendering speed is almost similar.</p> * * @see #createThumbnailFast(java.awt.image.BufferedImage, int) * @see #createThumbnailFast(java.awt.image.BufferedImage, int, int) * @see #createThumbnail(java.awt.image.BufferedImage, int) * @param image the source image * @param newWidth the width of the thumbnail * @param newHeight the height of the thumbnail * @return a new compatible <code>BufferedImage</code> containing a * thumbnail of <code>image</code> * @throws IllegalArgumentException if <code>newWidth</code> is larger than * the width of <code>image</code> or if code>newHeight</code> is larger * than the height of <code>image or if one the dimensions is not > 0</code> */ public static BufferedImage createThumbnail(BufferedImage image, int newWidth, int newHeight) { int width = image.getWidth(); int height = image.getHeight(); boolean isTranslucent = image.getTransparency() != Transparency.OPAQUE; if (newWidth >= width || newHeight >= height) { throw new IllegalArgumentException("newWidth and newHeight cannot" + " be greater than the image" + " dimensions"); } else if (newWidth <= 0 || newHeight <= 0) { throw new IllegalArgumentException("newWidth and newHeight must" + " be greater than 0"); } BufferedImage thumb = image; BufferedImage temp = null; Graphics2D g2 = null; int previousWidth = width; int previousHeight = height; do { if (width > newWidth) { width /= 2; if (width < newWidth) { width = newWidth; } } if (height > newHeight) { height /= 2; if (height < newHeight) { height = newHeight; } } if (temp == null || isTranslucent) { temp = createCompatibleImage(image, width, height); g2 = temp.createGraphics(); g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); } g2.drawImage(thumb, 0, 0, width, height, 0, 0, previousWidth, previousHeight, null); previousWidth = width; previousHeight = height; thumb = temp; } while (width != newWidth || height != newHeight); g2.dispose(); if (width != thumb.getWidth() || height != thumb.getHeight()) { temp = createCompatibleImage(image, width, height); g2 = temp.createGraphics(); g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g2.drawImage(thumb, 0, 0, width, height, null); g2.dispose(); thumb = temp; } return thumb; } /** * <p>Returns an array of pixels, stored as integers, from a * <code>BufferedImage</code>. The pixels are grabbed from a rectangular * area defined by a location and two dimensions. Calling this method on * an image of type different from <code>BufferedImage.TYPE_INT_ARGB</code> * and <code>BufferedImage.TYPE_INT_RGB</code> will unmanage the image.</p> * * @param img the source image * @param x the x location at which to start grabbing pixels * @param y the y location at which to start grabbing pixels * @param w the width of the rectangle of pixels to grab * @param h the height of the rectangle of pixels to grab * @param pixels a pre-allocated array of pixels of size w*h; can be null * @return <code>pixels</code> if non-null, a new array of integers * otherwise * @throws IllegalArgumentException is <code>pixels</code> is non-null and * of length < w*h */ public static int[] getPixels(BufferedImage img, int x, int y, int w, int h, int[] pixels) { if (w == 0 || h == 0) { return new int[0]; } if (pixels == null) { pixels = new int[w * h]; } else if (pixels.length < w * h) { throw new IllegalArgumentException("pixels array must have a length" + " >= w*h"); } int imageType = img.getType(); if (imageType == BufferedImage.TYPE_INT_ARGB || imageType == BufferedImage.TYPE_INT_RGB) { Raster raster = img.getRaster(); return (int[]) raster.getDataElements(x, y, w, h, pixels); } // Unmanages the image return img.getRGB(x, y, w, h, pixels, 0, w); } /** * <p>Writes a rectangular area of pixels in the destination * <code>BufferedImage</code>. Calling this method on * an image of type different from <code>BufferedImage.TYPE_INT_ARGB</code> * and <code>BufferedImage.TYPE_INT_RGB</code> will unmanage the image.</p> * * @param img the destination image * @param x the x location at which to start storing pixels * @param y the y location at which to start storing pixels * @param w the width of the rectangle of pixels to store * @param h the height of the rectangle of pixels to store * @param pixels an array of pixels, stored as integers * @throws IllegalArgumentException is <code>pixels</code> is non-null and * of length < w*h */ public static void setPixels(BufferedImage img, int x, int y, int w, int h, int[] pixels) { if (pixels == null || w == 0 || h == 0) { return; } else if (pixels.length < w * h) { throw new IllegalArgumentException("pixels array must have a length" + " >= w*h"); } int imageType = img.getType(); if (imageType == BufferedImage.TYPE_INT_ARGB || imageType == BufferedImage.TYPE_INT_RGB) { WritableRaster raster = img.getRaster(); raster.setDataElements(x, y, w, h, pixels); } else { // Unmanages the image img.setRGB(x, y, w, h, pixels, 0, w); } } } /* * Copyright (c) 2007, Romain Guy * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the TimingFramework project nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * * @author Romain Guy */ class PictureGlassPane extends JComponent { private BufferedImage image; private Point location; private BufferedImage shadow; public PictureGlassPane() { } public void moveIt(Point location) { Point oldLocation = this.location; SwingUtilities.convertPointFromScreen(location, this); this.location = location; Rectangle newClip = new Rectangle(location.x - image.getWidth() / 2, location.y - image.getHeight() / 2, image.getWidth(), image.getHeight()); newClip.add(new Rectangle(oldLocation.x - image.getWidth() / 2, oldLocation.y - image.getHeight() / 2, image.getWidth(), image.getHeight())); newClip.add(new Rectangle(oldLocation.x - image.getWidth() / 2, oldLocation.y - image.getHeight() / 2, shadow.getWidth(), shadow.getHeight())); newClip.add(new Rectangle(location.x - image.getWidth() / 2, location.y - image.getHeight() / 2, shadow.getWidth(), shadow.getHeight())); repaint(newClip); } public void hideIt() { setVisible(false); } public void showIt(BufferedImage image, Point location) { this.image = image; this.shadow = new ShadowRenderer(5, 0.3f, Color.BLACK).createShadow(image); SwingUtilities.convertPointFromScreen(location, this); this.location = location; setVisible(true); } @Override protected void paintComponent(Graphics g) { if (image != null && location != null) { int x = location.x - image.getWidth() / 2; int y = location.y - image.getHeight() / 2; g.drawImage(shadow, x, y, null); g.drawImage(image, x, y, null); } } } /* * $Id: ShadowRenderer.java,v 1.1 2007/01/15 23:39:23 gfx Exp $ * * Copyright 2006 Sun Microsystems, Inc., 4150 Network Circle, * Santa Clara, California 95054, U.S.A. All rights reserved. * * Licensed under LGPL. */ /** * <p>A shadow renderer generates a drop shadow for any given picture, respecting * the transparency channel if present. The resulting picture contains the * shadow only and to create a drop shadow effect you will need to stack the * original picture and the shadow generated by the renderer.</p> * <h2>Shadow Properties</h2> * <p>A shadow is defined by three properties: * <ul> * <li><i>size</i>: The size, in pixels, of the shadow. This property also * defines the fuzzyness.</li> * <li><i>opacity</i>: The opacity, between 0.0 and 1.0, of the shadow.</li> * <li><i>color</i>: The color of the shadow. Shadows are not meant to be * black only.</li> * </ul> * You can set these properties using the provided mutaters or the appropriate * constructor. Here are two ways of creating a green shadow of size 10 and * with an opacity of 50%: * <pre> * ShadowRenderer renderer = new ShadowRenderer(10, 0.5f, Color.GREEN); * // .. * renderer = new ShadowRenderer(); * renderer.setSize(10); * renderer.setOpacity(0.5f); * renderer.setColor(Color.GREEN); * </pre> * The default constructor provides the following default values: * <ul> * <li><i>size</i>: 5 pixels</li> * <li><i>opacity</i>: 50%</li> * <li><i>color</i>: Black</li> * </ul></p> * <h2>Generating a Shadow</h2> * <p>A shadow is generated as a <code>BufferedImage</code> from another * <code>BufferedImage</code>. Once the renderer is set up, you must call * {@link #createShadow} to actually generate the shadow: * <pre> * ShadowRenderer renderer = new ShadowRenderer(); * // renderer setup * BufferedImage shadow = renderer.createShadow(bufferedImage); * </pre></p> * <p>The generated image dimensions are computed as following:</p> * <pre> * width = imageWidth + 2 * shadowSize * height = imageHeight + 2 * shadowSize * </pre> * <h2>Properties Changes</h2> * <p>This renderer allows to register property change listeners with * {@link #addPropertyChangeListener}. Listening to properties changes is very * useful when you emebed the renderer in a graphical component and give the API * user the ability to access the renderer. By listening to properties changes, * you can easily repaint the component when needed.</p> * <h2>Threading Issues</h2> * <p><code>ShadowRenderer</code> is not guaranteed to be thread-safe.</p> * * @author Romain Guy <romain.guy@mac.com> * @author Sebastien Petrucci */ class ShadowRenderer { /** * <p>Identifies a change to the size used to render the shadow.</p> * <p>When the property change event is fired, the old value and the new * value are provided as <code>Integer</code> instances.</p> */ public static final String SIZE_CHANGED_PROPERTY = "shadow_size"; /** * <p>Identifies a change to the opacity used to render the shadow.</p> * <p>When the property change event is fired, the old value and the new * value are provided as <code>Float</code> instances.</p> */ public static final String OPACITY_CHANGED_PROPERTY = "shadow_opacity"; /** * <p>Identifies a change to the color used to render the shadow.</p> */ public static final String COLOR_CHANGED_PROPERTY = "shadow_color"; // size of the shadow in pixels (defines the fuzziness) private int size = 5; // opacity of the shadow private float opacity = 0.5f; // color of the shadow private Color color = Color.BLACK; // notifies listeners of properties changes private PropertyChangeSupport changeSupport; /** * <p>Creates a default good looking shadow generator. * The default shadow renderer provides the following default values: * <ul> * <li><i>size</i>: 5 pixels</li> * <li><i>opacity</i>: 50%</li> * <li><i>color</i>: Black</li> * </ul></p> * <p>These properties provide a regular, good looking shadow.</p> */ public ShadowRenderer() { this(5, 0.5f, Color.BLACK); } /** * <p>A shadow renderer needs three properties to generate shadows. * These properties are:</p> * <ul> * <li><i>size</i>: The size, in pixels, of the shadow. This property also * defines the fuzzyness.</li> * <li><i>opacity</i>: The opacity, between 0.0 and 1.0, of the shadow.</li> * <li><i>color</i>: The color of the shadow. Shadows are not meant to be * black only.</li> * </ul> * @param size the size of the shadow in pixels. Defines the fuzziness. * @param opacity the opacity of the shadow. * @param color the color of the shadow. */ public ShadowRenderer(final int size, final float opacity, final Color color) { //noinspection ThisEscapedInObjectConstruction changeSupport = new PropertyChangeSupport(this); setSize(size); setOpacity(opacity); setColor(color); } /** * <p>Add a PropertyChangeListener to the listener list. The listener is * registered for all properties. The same listener object may be added * more than once, and will be called as many times as it is added. If * <code>listener</code> is null, no exception is thrown and no action * is taken.</p> * @param listener the PropertyChangeListener to be added */ public void addPropertyChangeListener(PropertyChangeListener listener) { changeSupport.addPropertyChangeListener(listener); } /** * <p>Remove a PropertyChangeListener from the listener list. This removes * a PropertyChangeListener that was registered for all properties. If * <code>listener</code> was added more than once to the same event source, * it will be notified one less time after being removed. If * <code>listener</code> is null, or was never added, no exception is thrown * and no action is taken.</p> * @param listener the PropertyChangeListener to be removed */ public void removePropertyChangeListener(PropertyChangeListener listener) { changeSupport.removePropertyChangeListener(listener); } /** * <p>Gets the color used by the renderer to generate shadows.</p> * @return this renderer's shadow color */ public Color getColor() { return color; } /** * <p>Sets the color used by the renderer to generate shadows.</p> * <p>Consecutive calls to {@link #createShadow} will all use this color * until it is set again.</p> * <p>If the color provided is null, the previous color will be retained.</p> * @param shadowColor the generated shadows color */ public void setColor(final Color shadowColor) { if (shadowColor != null) { Color oldColor = this.color; this.color = shadowColor; changeSupport.firePropertyChange(COLOR_CHANGED_PROPERTY, oldColor, this.color); } } /** * <p>Gets the opacity used by the renderer to generate shadows.</p> * <p>The opacity is comprised between 0.0f and 1.0f; 0.0f being fully * transparent and 1.0f fully opaque.</p> * @return this renderer's shadow opacity */ public float getOpacity() { return opacity; } /** * <p>Sets the opacity used by the renderer to generate shadows.</p> * <p>Consecutive calls to {@link #createShadow} will all use this opacity * until it is set again.</p> * <p>The opacity is comprised between 0.0f and 1.0f; 0.0f being fully * transparent and 1.0f fully opaque. If you provide a value out of these * boundaries, it will be restrained to the closest boundary.</p> * @param shadowOpacity the generated shadows opacity */ public void setOpacity(final float shadowOpacity) { float oldOpacity = this.opacity; if (shadowOpacity < 0.0) { this.opacity = 0.0f; } else if (shadowOpacity > 1.0f) { this.opacity = 1.0f; } else { this.opacity = shadowOpacity; } changeSupport.firePropertyChange(OPACITY_CHANGED_PROPERTY, oldOpacity, this.opacity); } /** * <p>Gets the size in pixel used by the renderer to generate shadows.</p> * @return this renderer's shadow size */ public int getSize() { return size; } /** * <p>Sets the size, in pixels, used by the renderer to generate shadows.</p> * <p>The size defines the blur radius applied to the shadow to create the * fuzziness.</p> * <p>There is virtually no limit to the size. The size cannot be negative. * If you provide a negative value, the size will be 0 instead.</p> * @param shadowSize the generated shadows size in pixels (fuzziness) */ public void setSize(final int shadowSize) { int oldSize = this.size; if (shadowSize < 0) { this.size = 0; } else { this.size = shadowSize; } changeSupport.firePropertyChange(SIZE_CHANGED_PROPERTY, new Integer(oldSize), new Integer(this.size)); } /** * <p>Generates the shadow for a given picture and the current properties * of the renderer.</p> * <p>The generated image dimensions are computed as following:</p> * <pre> * width = imageWidth + 2 * shadowSize * height = imageHeight + 2 * shadowSize * </pre> * @param image the picture from which the shadow must be cast * @return the picture containing the shadow of <code>image</code> */ public BufferedImage createShadow(final BufferedImage image) { // Written by Sesbastien Petrucci int shadowSize = size * 2; int srcWidth = image.getWidth(); int srcHeight = image.getHeight(); int dstWidth = srcWidth + shadowSize; int dstHeight = srcHeight + shadowSize; int left = size; int right = shadowSize - left; int yStop = dstHeight - right; int shadowRgb = color.getRGB() & 0x00FFFFFF; int[] aHistory = new int[shadowSize]; int historyIdx; int aSum; BufferedImage dst = new BufferedImage(dstWidth, dstHeight, BufferedImage.TYPE_INT_ARGB); int[] dstBuffer = new int[dstWidth * dstHeight]; int[] srcBuffer = new int[srcWidth * srcHeight]; GraphicsUtilities.getPixels(image, 0, 0, srcWidth, srcHeight, srcBuffer); int lastPixelOffset = right * dstWidth; float hSumDivider = 1.0f / shadowSize; float vSumDivider = opacity / shadowSize; int[] hSumLookup = new int[256 * shadowSize]; for (int i = 0; i < hSumLookup.length; i++) { hSumLookup[i] = (int) (i * hSumDivider); } int[] vSumLookup = new int[256 * shadowSize]; for (int i = 0; i < vSumLookup.length; i++) { vSumLookup[i] = (int) (i * vSumDivider); } int srcOffset; // horizontal pass : extract the alpha mask from the source picture and // blur it into the destination picture for (int srcY = 0, dstOffset = left * dstWidth; srcY < srcHeight; srcY++) { // first pixels are empty for (historyIdx = 0; historyIdx < shadowSize; ) { aHistory[historyIdx++] = 0; } aSum = 0; historyIdx = 0; srcOffset = srcY * srcWidth; // compute the blur average with pixels from the source image for (int srcX = 0; srcX < srcWidth; srcX++) { int a = hSumLookup[aSum]; dstBuffer[dstOffset++] = a << 24; // store the alpha value only // the shadow color will be added in the next pass aSum -= aHistory[historyIdx]; // substract the oldest pixel from the sum // extract the new pixel ... a = srcBuffer[srcOffset + srcX] >>> 24; aHistory[historyIdx] = a; // ... and store its value into history aSum += a; // ... and add its value to the sum if (++historyIdx >= shadowSize) { historyIdx -= shadowSize; } } // blur the end of the row - no new pixels to grab for (int i = 0; i < shadowSize; i++) { int a = hSumLookup[aSum]; dstBuffer[dstOffset++] = a << 24; // substract the oldest pixel from the sum ... and nothing new to add ! aSum -= aHistory[historyIdx]; if (++historyIdx >= shadowSize) { historyIdx -= shadowSize; } } } // vertical pass for (int x = 0, bufferOffset = 0; x < dstWidth; x++, bufferOffset = x) { aSum = 0; // first pixels are empty for (historyIdx = 0; historyIdx < left;) { aHistory[historyIdx++] = 0; } // and then they come from the dstBuffer for (int y = 0; y < right; y++, bufferOffset += dstWidth) { int a = dstBuffer[bufferOffset] >>> 24; // extract alpha aHistory[historyIdx++] = a; // store into history aSum += a; // and add to sum } bufferOffset = x; historyIdx = 0; // compute the blur avera`ge with pixels from the previous pass for (int y = 0; y < yStop; y++, bufferOffset += dstWidth) { int a = vSumLookup[aSum]; dstBuffer[bufferOffset] = a << 24 | shadowRgb; // store alpha value + shadow color aSum -= aHistory[historyIdx]; // substract the oldest pixel from the sum a = dstBuffer[bufferOffset + lastPixelOffset] >>> 24; // extract the new pixel ... aHistory[historyIdx] = a; // ... and store its value into history aSum += a; // ... and add its value to the sum if (++historyIdx >= shadowSize) { historyIdx -= shadowSize; } } // blur the end of the column - no pixels to grab anymore for (int y = yStop; y < dstHeight; y++, bufferOffset += dstWidth) { int a = vSumLookup[aSum]; dstBuffer[bufferOffset] = a << 24 | shadowRgb; aSum -= aHistory[historyIdx]; // substract the oldest pixel from the sum if (++historyIdx >= shadowSize) { historyIdx -= shadowSize; } } } GraphicsUtilities.setPixels(dst, 0, 0, dstWidth, dstHeight, dstBuffer); return dst; } }
1. | Add Image To GlassPane | ![]() | |
2. | GlassPane Intercepts Event | ![]() | |
3. | Glasspane Painting | ![]() |