Metronome using PathTransition
/* * Copyright (c) 2011, Pro JavaFX Authors * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. Neither the name of JFXtras nor the names of its contributors may be used * to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * Metronome1Main.fx - A simple example of animation using a Timeline * * Developed 2011 by James L. Weaver jim.weaver [at] javafxpert.com * as a JavaFX SDK 2.0 example for the Pro JavaFX book. */ //package projavafx.metronomepathtransition.ui; import javafx.animation.Animation; import javafx.animation.Interpolator; import javafx.animation.PathTransition; import javafx.animation.PathTransition.OrientationType; import javafx.animation.PathTransitionBuilder; import javafx.animation.Timeline; import javafx.application.Application; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.scene.GroupBuilder; import javafx.scene.Scene; import javafx.scene.SceneBuilder; import javafx.scene.control.Button; import javafx.scene.control.ButtonBuilder; import javafx.scene.layout.HBoxBuilder; import javafx.scene.paint.Color; import javafx.scene.shape.ArcToBuilder; import javafx.scene.shape.Ellipse; import javafx.scene.shape.EllipseBuilder; import javafx.scene.shape.MoveTo; import javafx.scene.shape.Path; import javafx.scene.shape.PathBuilder; import javafx.stage.Stage; import javafx.util.Duration; public class Main extends Application { Button startButton; Button pauseButton; Button resumeButton; Button stopButton; Ellipse ellipse = EllipseBuilder.create() .centerX(100) .centerY(50) .radiusX(4) .radiusY(8) .fill(Color.BLUE) .build(); Path path = PathBuilder.create() .elements( new MoveTo(100, 50), ArcToBuilder.create() .x(300) .y(50) .radiusX(350) .radiusY(350) .sweepFlag(true) .build() ) .build(); PathTransition anim = PathTransitionBuilder.create() .duration(new Duration(1000.0)) .node(ellipse) .path(path) .orientation(OrientationType.ORTHOGONAL_TO_TANGENT) .interpolator(Interpolator.LINEAR) .autoReverse(true) .cycleCount(Timeline.INDEFINITE) .build(); public static void main(String[] args) { Application.launch(args); } @Override public void start(Stage stage) { Scene scene = SceneBuilder.create() .width(400) .height(500) .root( GroupBuilder.create() .children( ellipse, HBoxBuilder.create() .layoutX(60) .layoutY(420) .spacing(10) .children( startButton = ButtonBuilder.create() .text("Start") .onAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent e) { anim.playFromStart(); } }) .build(), pauseButton = ButtonBuilder.create() .text("Pause") .onAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent e) { anim.pause(); } }) .build(), resumeButton = ButtonBuilder.create() .text("Resume") .onAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent e) { anim.play(); } }) .build(), stopButton = ButtonBuilder.create() .text("Stop") .onAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent e) { anim.stop(); } }) .build() ) .build() ) .build() ) .build(); startButton.disableProperty().bind(anim.statusProperty() .isNotEqualTo(Animation.Status.STOPPED)); pauseButton.disableProperty().bind(anim.statusProperty() .isNotEqualTo(Animation.Status.RUNNING)); resumeButton.disableProperty().bind(anim.statusProperty() .isNotEqualTo(Animation.Status.PAUSED)); stopButton.disableProperty().bind(anim.statusProperty() .isEqualTo(Animation.Status.STOPPED)); stage.setScene(scene); stage.setTitle("Metronome using PathTransition"); stage.show(); } }