Binary Tree
/* DEVELOPING GAME IN JAVA Caracteristiques Editeur : NEW RIDERS Auteur : BRACKEEN Parution : 09 2003 Pages : 972 Isbn : 1-59273-005-1 Reliure : Paperback Disponibilite : Disponible a la librairie */ public class BinaryTreeTest { public static void main(String[] args) { new BinaryTreeTest().run(); } static class Node { Node left; Node right; int value; public Node(int value) { this.value = value; } } public void run() { // build the simple tree from chapter 11. Node root = new Node(5); System.out.println("Binary Tree Example"); System.out.println("Building tree with root value " + root.value); insert(root, 1); insert(root, 8); insert(root, 6); insert(root, 3); insert(root, 9); System.out.println("Traversing tree in order"); printInOrder(root); System.out.println("Traversing tree front-to-back from location 7"); printFrontToBack(root, 7); } public void insert(Node node, int value) { if (value < node.value) { if (node.left != null) { insert(node.left, value); } else { System.out.println(" Inserted " + value + " to left of " + node.value); node.left = new Node(value); } } else if (value > node.value) { if (node.right != null) { insert(node.right, value); } else { System.out.println(" Inserted " + value + " to right of " + node.value); node.right = new Node(value); } } } public void printInOrder(Node node) { if (node != null) { printInOrder(node.left); System.out.println(" Traversed " + node.value); printInOrder(node.right); } } /** * uses in-order traversal when the origin is less than the node's value * * uses reverse-order traversal when the origin is greater than the node's * order */ public void printFrontToBack(Node node, int camera) { if (node == null) return; if (node.value > camera) { // print in order printFrontToBack(node.left, camera); System.out.println(" Traversed " + node.value); printFrontToBack(node.right, camera); } else if (node.value < camera) { // print reverse order printFrontToBack(node.right, camera); System.out.println(" Traversed " + node.value); printFrontToBack(node.left, camera); } else { // order doesn't matter printFrontToBack(node.left, camera); printFrontToBack(node.right, camera); } } }