Reading a gif image with ImageIO.read and display it on screen
/* This program is a part of the companion code for Core Java 8th ed. (http://horstmann.com/corejava) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ import java.awt.EventQueue; import java.awt.Graphics; import java.awt.Image; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; import javax.swing.JComponent; import javax.swing.JFrame; /** * @version 1.33 2007-04-14 * @author Cay Horstmann */ public class ImageTest { public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { ImageFrame frame = new ImageFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); } }); } } /** * A frame with an image component */ class ImageFrame extends JFrame { public ImageFrame() { setTitle("ImageTest"); setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT); // add component to frame ImageComponent component = new ImageComponent(); add(component); } public static final int DEFAULT_WIDTH = 300; public static final int DEFAULT_HEIGHT = 200; } /** * A component that displays a tiled image */ class ImageComponent extends JComponent { public ImageComponent() { // acquire the image try { image = ImageIO.read(new File("blue-ball.gif")); } catch (IOException e) { e.printStackTrace(); } } public void paintComponent(Graphics g) { if (image == null) return; int imageWidth = image.getWidth(this); int imageHeight = image.getHeight(this); // draw the image in the upper-left corner g.drawImage(image, 0, 0, null); // tile the image across the component for (int i = 0; i * imageWidth <= getWidth(); i++) for (int j = 0; j * imageHeight <= getHeight(); j++) if (i + j > 0) g.copyArea(0, 0, imageWidth, imageHeight, i * imageWidth, j * imageHeight); } private Image image; }