Add a list of items into the dictionary.
#region License and Copyright /* ------------------------------------------------------------------------- * Dotnet Commons Collections * * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the * * Free Software Foundation, Inc., * 59 Temple Place, * Suite 330, * Boston, * MA 02111-1307 * USA * * ------------------------------------------------------------------------- */ #endregion using System; using System.Collections; using System.Text; namespace Dotnet.Commons.Collections { /// /// <summary> /// /// This utility class extends the operations for manipulating /// Dictionary collections. /// /// /// </summary> /// public class DictionaryUtils { private DictionaryUtils() { } /// <summary> /// Add a list of items into the dictionary. /// /// </summary> /// <param name="list">List that contains items that are to be added to the dictionary</param> /// <param name="dictionary">dictionary to be added with items from list</param> /// <param name="propertyNameKey">Name of property to be use as key</param> public static void AddToDictionary(IList list, ref IDictionary dictionary, string propertyNameKey) { foreach (object obj in list) { //Generate a key for the object object objKey = null; if (propertyNameKey != null) { object propertyValue = obj.GetType().GetProperty(propertyNameKey); // only Property value as key if not null if (propertyValue != null) objKey = propertyValue; } if (objKey == null) { objKey = obj.GetType().FullName + "@" + obj.GetHashCode().ToString(); } // if a similar object already exists, simply replace it. Otherwise add // to the dictionary if (dictionary[objKey] != null) dictionary[objKey] = obj; else dictionary.Add(objKey, obj); } } } }