Draw Pyramid
/* Professional Windows GUI Programming Using C# by Jay Glynn, Csaba Torok, Richard Conway, Wahid Choudhury, Zach Greenvoss, Shripad Kulkarni, Neil Whitlow Publisher: Peer Information ISBN: 1861007663 */ using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Drawing.Drawing2D; namespace Pyramid { /// <summary> /// Summary description for Pyramid. /// </summary> public class Pyramid1 : System.Windows.Forms.Form { private System.Windows.Forms.Button button1; /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.Container components = null; int rot = 0; Point center = new Point(125, 100); public Pyramid1() { // // Required for Windows Form Designer support // InitializeComponent(); this.Text = "Pyramid by Transfomation"; // // TODO: Add any constructor code after InitializeComponent call // } /// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // button1 // this.button1.Location = new System.Drawing.Point(8, 8); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(48, 24); this.button1.TabIndex = 0; this.button1.Text = "Rotate"; this.button1.Click += new System.EventHandler(this.button1_Click); // // Pyramid // this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(292, 266); this.Controls.AddRange(new System.Windows.Forms.Control[] { this.button1}); this.Name = "Pyramid"; this.Text = "Pyramid"; this.ResumeLayout(false); } #endregion /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main() { Application.Run(new Pyramid1()); } protected override void OnPaint (System.Windows.Forms.PaintEventArgs e) { Graphics g = e.Graphics; g.Clear(this.BackColor); Pyramid(g); //PyramidPathRotate(g); g.Dispose(); } protected void Pyramid(Graphics g) { Pen p = new Pen(Color.Blue); int ten = 10; Rectangle rc = new Rectangle(50, 90, 150, ten); // the base rectangle g.DrawRectangle(p, rc); for(int i = 1;i <= 7; i++) { rc.Offset(0,-ten); rc.Inflate(-ten, 0); g.DrawRectangle(p, rc); } p.Dispose(); } private void button1_Click(object sender, System.EventArgs e) { // rot++; // rot is a class member // PyramidPathRotate(CreateGraphics()); // Refresh(); } protected void PyramidPathRotate(Graphics g) { GraphicsPath gP = new GraphicsPath(); // create an empty path Pen p = new Pen(Color.Blue); int ten = 10; Rectangle rc = new Rectangle(50, 90, 150, ten); // the base rectangle gP.AddRectangle(rc); for(int i = 1;i <= 7; i++) { rc.Offset(0,-ten); rc.Inflate(-ten,0); gP.AddRectangle(rc); } Matrix m = new Matrix(); m.RotateAt(45*rot, center, MatrixOrder.Append); gP.Transform(m); g.DrawPath(p, gP); // draw the rotated path g.FillEllipse(Brushes.Red, center.X, center.Y, 3, 3); // center point p.Dispose(); } } }
1. | Scrolling Demo | ![]() |