You've likely already heard that Parse will be shutting down. It brings us no joy in seeing them close their doors. While Parse was a competitor, they were also a part of the developer tools community and ecosystem. We were both working towards a common goal: empowering developers to create great apps.
I’m writing this post to reassure current and future Firebase developers that we are working full steam ahead on realizing that goal.
Firebase joined Google fifteen months ago, and the experience has been fantastic. We’ve had a chance to work closely with many products inside Google Cloud and across the company with teams like Play. We're in the process of moving our account system to Google accounts so we can deeply integrate with Google's family of developer products.
Also, we’ve been busy:
These are just a few examples.
For those of you who have asked about migration from Parse Core to the Firebase Realtime Database: there isn’t currently an easy migration path. The data models and APIs are quite different. We recommend moving to Google Cloud by running Parse’s server on App Engine. To do so, follow this guide.
Though we’re sad to see Parse shut down, it does not change our roadmap. Firebase and Google are committed to radically changing how app development is done, and we’re working hard towards that goal.
We have big plans for the future.
The third annual Static Showdown hackathon is coming February 20-21, 2016 -- and this year it's presented by Firebase!
The Static Showdown is a worldwide virtual competition where teams of up to four have 48 hours to build a web app with one catch: entries must be built without any custom server-side code. That means 100% HTML, JS, CSS, and off-the-shelf back-end services like the Firebase Database.
Registration has just opened, so get some friends together and build something awesome!
We're excited to continue the Static Showdown tradition started by Divshot. Past years have seen everything from music synthesizers to social networks, and we can't wait to see what everyone comes up with.
Today we’re adding support for Promises in the Firebase JavaScript SDK. Our promises are A+ compatible and their use is entirely optional.
Promises are an alternative to callbacks. They improve readability, simplify error handling, and decouple tasks into composable units. A Promise is a task that may not have finished yet. When a Promise's task finishes successfully the Promise is "fulfilled", otherwise it is "rejected." You interact with a Promise by calling its then method with callbacks that should be executed when the Promise is fulfilled or rejected.
then
Let's demonstrate the differences between callbacks and promises by building part of a blog webapp. Our first step is to fetch an article’s contents. Here is how it might look with callbacks:
ref.child('blogposts').child(id).once('value', function(snapshot) { // The callback succeeded; do something with the final result. renderBlog(snapshot.val()); }, function(error) { // The callback failed. console.error(error); });
The Promise-based implementation is similar:
ref.child('blogposts').child(id).once('value').then(function(snapshot) { // The Promise was "fulfilled" (it succeeded). renderBlog(snapshot.val()); }, function(error) { // The Promise was rejected. console.error(error); });
When your task has only one step, Promises and callbacks are almost identical. Promises shine when your task has multiple steps.
Promises are most useful when you compose them. The then method returns a new Promise and that Promise’s return value comes from the functions passed to then. Let’s create a simple utility function that fetches a blog post and returns the JS Object, not the DataSnapshot, at that location:
DataSnapshot
// Fetch a Blog Post by ID. Returns a Promise of an actual object, not a DataSnapshot. function getArticlePromise(id) { return ref.child('blogposts').child(id).once('value').then(function(snapshot) { return snapshot.val(); }); }
Now we can use getArticlePromise() and we get a Promise that does more than just fetch data from Firebase. This is especially useful when you want to transform Firebase data into a model in your application. You might also notice that we completely left error handling out of our sample--more about that later. Perhaps the greatest thing about then is the way it handles Promises returned by the functions you pass to then: if your function returned a Promise, the Promise returned by then will resolve or reject with the same value as the Promise you return. That’s a bit dense, so let’s illustrate the idea with a code sample. We are going to expand our blog app to fetch an article and update a read counter. The callback sample starts to get complicated:
getArticlePromise()
var articleRef = ref.child('blogposts').child(id); articleRef.once('value', function(article) { // The first callback succeeded; go to the second. articleRef.child('readCount').transaction(function(current) { // Increment readCount by 1, or set to 1 if it was undefined before. return (current || 0) + 1; }, function(error, committed, snapshot) { if (error) { // The fetch succeeded, but the update failed. console.error(error); } else { renderBlog({ article: article.val(), readCount: snapshot.val() }); } }); }, function(error) { // The fetch failed. console.error(error); });
The code handles errors in many places and we start to see the "Pyramid of Doom," the code indents deeper with every subtask. The Promise version is shorter, its indentation is simpler, and it doesn't worry about error handling until the end:
var article; var articleRef = ref.child('blogposts').child(id); articleRef.once('value').then(function(snapshot) { // The first promise succeeded. Save snapshot for later. article = snapshot.val(); // By returning a Promise, we know the function passed to "then" below // will execute after the transaction finishes. return articleRef.child('readCount').transaction(function(current) { // Increment readCount by 1, or set to 1 if it was undefined before. return (current || 0) + 1; }); }).then(function(readCountTxn) { // All promises succeeded. renderBlog({ article: article, readCount: readCountTxn.snapshot.val() }); }, function(error) { // Something went wrong. console.error(error); });
When you "chain" Promises with the then method, you can ignore errors until you are ready to handle them. Promises act like asynchronous try / catch blocks. You handle a rejected Promise by passing a second function to then. That second function is called instead of the first function if the Promise was rejected. If you don't pass a second function to then, the first function isn't called and the Promise that then returns is rejected with the same error that the previous Promise was rejected with.
try
catch
Firebase also supports a shorthand catch which only takes an error handler. catch is not part of the A+ standard, but is part of the new JavaScript built-in and most Promise libraries. Let’s demonstrate error handling by creating a getProfilePicPromise() utility:
getProfilePicPromise()
// Returns a Promise of a Blob function getProfilePicPromise(author) { return fetch(author.profileUrl).catch(function() { // By returning a new promise, we "recover" from errors in the first. return fetch(defaultProfileUrl); }); };
In this example, any failure to get the author's profile picture is handled by getting the default profile picture. If we successfully get the default profile picture, then getProfilePicPromise() succeeds. Calling catch or passing a second function to then recovers from the error, just like a catch block in synchronous code. Promises also have a version of "rethrowing" the error: you can literally throw an error or return a rejected Promise. To create a rejected Promise call Promise.reject(error).
Promise.reject(error)
The helper function Promise.all() takes an array of objects which can be Promises or regular values; the Promise returned by all() resolves to an array of the results of its inputs once they are all ready. We can use this to let our code do multiple things at once. Let’s expand our Promise-based sample once more by letting users "star" their favorite articles:
Promise.all()
all()
var getArticle = getArticlePromise(id); // After we get the article, automatically fetch the profile picture var getProfilePic = getArticle.then(function(article) { return getProfilePicPromise(article.author); }); // We can find out whether the article is starred without waiting on any other task. var getIsStarred = false; var authData = ref.getAuth(); if (authData) { var isStarredRef = ref.child('userStars').child(authData.uid).child(id); getIsStarred = isStarredRef.once('value').then(function(snapshot) { return snapshot.val() != null; }); } // Run all the requests then render the results. Promise.all([getArticle, getProfilePic, getIsStarred]).then(function(results) { renderBlog({ article: results[0], profilePic: results[1], isStarred: results[2], }); // We’ve fetched everything; increment the read count. return ref.child('blogposts').child(id).child('readCount').transaction(function(current) { return (current || 0) + 1; }); });
This code sample fetches an article and a profile picture for the article’s author (with support for fetching a default image) in sequence. While that sequence is happening, we fetch whether the current user has starred the article in parallel. When all information is fetched, we increment a read counter. The callback-implementation is sufficiently more complicated and is left as an exercise for the reader.
If you copy the samples in this post, be aware that they use some newer JavaScript built-ins: the fetch API and the Promise class. Firebase APIs return a Promise that works in all browsers. If you want to create your own Promises, consider using a library like Q. These Promise libraries let you write code that works on browsers that don't have the official Promise class yet.
All functions in Firebase that fire a one-time event now accept both Promise and callback-style methods. The following tables can help you translate your code to the Promise version:
auth(authToken, onComplete, onCancel)
/* Promise<AuthResult> */ auth(authToken)
authWithCustomToken(authToken, onComplete, [options])
/* Promise<AuthResult> */ authWithCustomToken(authToken, [options])
authAnonymously(onComplete, [options])
/* Promise<AuthResult> */ authAnonymously([options])
authWithPassword(credentials, onComplete, [options])
/* Promise<AuthResult> */ authWithPassword(credentials, [options])
authWithOAuthPopup(provider, credentials, onComplete, [options])
/* Promise<AuthResult> */ authWithOAuthPopup(provider, [options])
authWithOAuthRedirect(provider, onComplete, [options])
/* Promise<AuthResult> */ authWithOAuthRedirect(provider, [options])
authWithOAuthToken(provider, credentials, onComplete, [options])
/* Promise<AuthResult> */ authWithOAuthToken(provider, credentials, [options])
set(value, onComplete)
/* Promise<> */ set(value)
update(value, onComplete)
/* Promise<> */ update(value)
remove(value, onComplete)
/* Promise<> */ remove()
/* Firebase */ push(value, onComplete)
/* Firebase; which is also a Promise<Firebase> */ push(value)
setWithPriority(value, priority, onComplete)
/* Promise<> */ setWithPriority(value, priority)
setPriority(priority, onComplete)
/* Promise<> */ setPriority(priority)
transaction(updateFunction, onComplete, [applyLocally])
/* Promise<Object> */ transaction(updateFunction)
createUser(credentials, onComplete)
/* Promise<AuthResult> */ createUser(credentials)
changeEmail(credentials, onComplete)
/* Promise<> */ changeEmail(credentials)
changePassword(credentials, onComplete)
/* Promise<> */ changePassword(credentials)
removeUser(credentials, onComplete)
/* Promise<> */ removeUser(credentials)
resetPassword(credentials, onComplete)
/* Promise<> */ resetPassword(credentials)
Note: the result of the transaction method is a Promise for an object with two fields: committed and snapshot. These map to the two parameters passed to the onComplete callback.
transaction
committed
snapshot
onComplete
once(eventType, successCallback, failureCallback)
/* Promise<DataSnapshot> */ once(eventType)
cancel(onComplete)
/* Promise<> */ cancel()
The best way to build a hybrid app is to deal with the underlying details of Cordova as little as possible. For this, Ionic is your best friend. Ionic abstracts the difficult parts of hybrid development into an easy to use SDK.
But, there still is one area of difficulty. Social login. Logging in with a social provider requires a popup or a redirect. The problem is, this doesn’t exist in the native world. It’s okay though, there’s another way, and it’s easy.
For this tutorial, 80% of the battle is just setting up. The actual code writing part is much easier.
If this is your first rodeo with Ionic, here’s a few steps to get you up and running. If you’re a seasoned Ionic veteran, you can skip this section.
Make sure your machine’s version of Node.js is above 4.x. Using npm, download the following dependencies:
4.x
npm i -g ionic && cordova npm i -g ios-deploy
After the install is done, you’ll create a new project.
Using the Ionic CLI, create a new project.
ionic start firebase-social-login tabs
One the setup is done, add both iOS and Android platforms:
ionic platform add android ionic platform add ios
ionic plugin add cordova-plugin-inappbrowser ionic add angularfire
Now that everything is installed, let’s make sure the app is able to run.
To build for either iOS or Android run the following command:
ionic build android # or for ios ionic build ios
Then run the emulator/simulator:
ionic emulate android # or for ios ionic emulate ios
You should see the default project running on the emulated device.
If you want to run it in the browser, then you should totally use Ionic labs.
ionic serve --lab
Ionic labs is a nifty tool that iframes both the iOS and Android styles side-by-side. Which makes for awesome Firebase tutorials, by-the-way.
With the build setup done, let’s get Firebase up and running.
Open up www/index.html. Add the following scripts between Ionic and Cordova.
www/index.html
<!-- Firebase & AngularFire --> <script src="lib/firebase/firebase.js"></script> <script src="lib/angularfire/dist/angularfire.min.js"></script>
After the scripts have been added, open www/js/app.js.
www/js/app.js
Declare AngularFire in the dependency array:
angular.module('starter', ['ionic', 'starter.controllers', 'starter.services', 'firebase'])
The Firebase setup is all taken care of. We’re ready to move on to the fun part, dependency injection!
Add the following two lines of code right below the module declaration:
angular.module('starter', ['ionic', 'starter.controllers', 'starter.services', 'firebase']) .constant('FirebaseUrl', 'https://ionicle.firebaseio.com/') .service('rootRef', ['FirebaseUrl', Firebase])
The rootRef service is a neat trick to inject a reference into any Angular service, factory, controller, provider, or whatever. You’ll use this in the next step, when setting up authentication.
rootRef
Open up www/js/services.js, and add the following code:
www/js/services.js
function Auth(rootRef, $firebaseAuth) { return $firebaseAuth(rootRef); } Auth.$inject = ['rootRef', '$firebaseAuth'];
Make sure to declare this function as a factory in the services angular module:
services
.factory('Auth', Auth);
This style of code is based off the Angular Styleguide, check out the Github repo for more details.
In the code above, you’re simply injecting the rootRef and $firebaseAuth services. Since rootRef is a Firebase database reference, it is passed into the $firebaseAuth service, and returned from the function. The $inject property is a shorthand for declaring dependencies to work with minification.
$firebaseAuth
$inject
That’s all the authentication setup needed. It’s time to create an API key with a social provider.
Firebase authentication allows you to login users to your apps with social providers like Google, Twitter, Facebook, and Github.
This tutorial uses Google, but you can use another if you’d like.
Social login with Firebase requires you to get a set of API keys from a provider. See the Firebase documentation on User Authentication for more details on getting a key and setting it up in the dashboard.
Once you’ve added an API and a Secret key to the Firebase App Dashboard, let’s create the login page.
To create the login page, you need three things: a controller, a view, and a route.
To create the controller, open www/js/controllers.js and add the following snippet:
www/js/controllers.js
function LoginCtrl(Auth, $state) { this.loginWithGoogle = function loginWithGoogle() { Auth.$authWithOAuthPopup('google') .then(function(authData) { $state.go('tab.dash'); }); }; } LoginCtrl.$inject = ['Auth', '$state'];
Then register the controller with the module:
.controller('LoginCtrl', LoginCtrl);
The LoginCtrl will be used with controllerAs syntax. This means you attach methods to the controller using this rather than $scope. The controller has a single method, loginWithGoogle, that will move the user to the 'tab.dash' route once they’re authenticated.
controllerAs
this
$scope
loginWithGoogle
'tab.dash'
The view couldn’t be simpler. Underneath www/templates, create a login.html file and add the following code:
www/templates
login.html
<ion-view view-title="Login"> <ion-content> <div class="padding"> <button class="button button-block button-assertive" ng-click="ctrl.loginWithGoogle()"> Google </button> </div> </ion-content> </ion-view>
The view uses a few components from Ionic’s SDK, like the "assertive" button. When the button is tapped, the loginWithGoogle() method gets called.
loginWithGoogle()
That’s it for the view, let’s move onto the router.
Open www/js/app.js, and find the .config() function. The .config() function injects the $stateProvider, which is used to tell the app which controllers to use for which routes.
.config()
$stateProvider
Add the following route below:
.state('login', { url: '/login', templateUrl: 'templates/login.html', controller: 'LoginCtrl as ctrl' })
Notice that the route sets up the controller property to use controllerAs syntax. This is what allows you to use the ctrl variable in the login.html template.
ctrl
To use the InAppBrowser plugin, do absolutely nothing. Yep, by simply installing the plugin, everything is handled for you.
The problem is, that on mobile there is no analogous “popup” view. The authWithOAuthPopup() method uses window.open() to to open up a new popup window. When this happens, Cordova won’t know what to do. The InAppBrowser plugin fixes this by showing a web browser in your app when window.open() is called.
authWithOAuthPopup()
window.open()
So you can move on, because there’s nothing left to do here.
Build and run the app for the emulator/simulator. You should the a basic login view. Tap the button to login. A browser window should popup, and let you login with a social account. After the authentication process completes, the app should move onto the dashboard view.
Check out the completed app on Github. And, if you’re feeling generous, we would love a star. Feel free to fork the repo, and even send in a PR if you want.
If you’re running into issues, open up a question on Stackoverflow, we closely monitor the Firebase tag, or drop a post in our Google Group.
tns plugin add nativescript-plugin-firebase
"nativescript-plugin-firebase": "^1.2.0"
module.exports = { apiUrl: "https://incandescent-fire-8397.firebaseio.com/" };
viewModel.init = function(){ firebase.init({ url: config.apiUrl }).then( function (instance) { console.log("firebase.init done"); }, function (error) { console.log("firebase.init error: " + error); } ); };
var fetchModule = require("fetch");
var firebase = require("nativescript-plugin-firebase");
login()
register()
app/shared/view-models/user-view-model.js
viewModel.login = function() { return firebase.login({ type: firebase.loginType.PASSWORD, email: viewModel.get("email"), password: viewModel.get("password") }).then( function (response) { config.uid = response.uid return response; }); }; viewModel.register = function() { return firebase.createUser({ email: viewModel.get("email"), password: viewModel.get("password") }).then( function (response) { console.log(response); return response; } ); };
handleErrors()
app/views/register/register.js
exports.register = function() { user.register() .then(function() { dialogsModule .alert("Your account was successfully created.") .then(function() { frameModule.topmost().navigate("views/login/login"); }); }).catch(function(error) { dialogsModule.alert({ message: error, okButtonText: "OK" }); }); }
load()
app/shared/view-models/grocery-list-view-model.js
//to get the index of an item to be deleted and handle the deletion on the frontend function indexOf(item) { var match = -1; this.forEach(function(loopItem, index) { if (loopItem.id === item.key) { match = index; } }); return match; } function GroceryListViewModel(items) { var viewModel = new observableArrayModule.ObservableArray(items); viewModel.indexOf = indexOf; viewModel.load = function() { var onChildEvent = function(result) { var matches = []; if (result.type === "ChildAdded") { if (result.value.UID === config.uid) { viewModel.push({ name: result.value.Name, id: result.key }); } } else if (result.type === "ChildRemoved") { matches.push(result); matches.forEach(function(match) { var index = viewModel.indexOf(match); viewModel.splice(index, 1); }); } }; return firebase.addChildEventListener(onChildEvent, "/Groceries").then( function() { console.log("firebase.addChildEventListener added"); }, function(error) { console.log("firebase.addChildEventListener error: " + error); } ) };
/Groceries
UID
add()
viewModel.add = function(grocery) { return firebase.push( '/Groceries', { 'Name': grocery, 'UID': config.uid }); };
delete()
viewModel.delete = function(index) { var id = viewModel.getItem(index).id; return firebase.remove("/Groceries/"+id+""); };