Skate (X360)
Developer: Black Box
Developer: Black Box
Developer: Black Box
Publisher: Electronic Arts
Publisher: Electronic Arts
Genre: Sports
Release Date: September 13, 2007 (US)
Release Date: September 21, 2007 (UK)
Release Date: September 27, 2007 (AU)
T for Teen: Blood and Gore, Crude Humor, Language, Mild Violence, Tobacco Reference
PEGI: 12+
Skate
Skate (X360)

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Developer: Black Box
Developer: Black Box
Developer: Black Box
Publisher: Electronic Arts
Publisher: Electronic Arts
Genre: Sports
Release Date: September 13, 2007 (US)
Release Date: September 21, 2007 (UK)
Release Date: September 27, 2007 (AU)
T for Teen: Blood and Gore, Crude Humor, Language, Mild Violence, Tobacco Reference
PEGI: 12+

Skate Walkthrough & Strategy Guide

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Published: Jan 4, 2007

Skate Basics

Getting Around

San Vanelona's 4 expansive districts make for a lot of area to cover on a skateboard. Thankfully, if you are not in the mood for an across town push-a-thon, you can use your map to warp to important locations. You can always warp to train stations and active Challenges. There are also 20 Spots around town that you can use as warp locations after you discover them. These are located next to useful places like the Plan B Warehouse and the top of the hilly Res district, so seek them out if you want to return to useful spots.

You cannot walk in Skate. If you and your trusty deck are separated, it usually means you are going to break something in your body.

Tuning Your Skateboard

Any time you are not engaged in a Challenge you can tune your board. Tighter trucks make your board easier to handle, and we advise everyone to use them. If you fancy yourself a pro, then go ahead and use loose trucks, they will make the game much harder and put you in your place, mister. Seriously, we can't think of any reason to have loose trucks.

Hard wheels seem to work fine most of the time, but you'll need to soften them up to do long Powerslides for some Film Challenges down the line.

Tutorials
Learn the ins and outs of shredding by taking a few lessons from the pros in Tutorial missions. In addition to mastering the Flickit control system, it will pay off to learn about things like Pumping and Lines, which you will use often.

Challenges
There are several types of Challenges you'll have to master on the streets of San Van. Games of S.K.A.T.E., Deathraces, Jams, Best Trick, Film and Photo Challenges are all part of getting exposure in both Thrasher and Skateboard Mag. Once you complete some Challenges, more will become available to you.

Pro Challenges
Pro skaters are a competitive sort and will challenge you periodically to complete feats of boarding. If you beat their Challenges their character models will become available for use and certain items at the skate shops will be unlocked. After beating the pros they will also be available for a friendly game of S.K.A.T.E. in Old Town.

The X Games
After landing a cover shot in one magazine, you will be asked to compete in the X Games. They are like any other skate competitions you'll encounter but more "extreme." The two X Game competitions that you can compete in are "Skateboarding Megaramp" and "Skateboarding Street."

The Trickbook
Grinds, Flips and other moves all have funny names you can find in your trick book. You can use this book to look up specific tricks in (like the Nollie 360 Flip required for the infamous "P-Rod Tech to Hubba" Challenge) and chuckle the strange and fanciful lingo actually used by skaters in real life.

The Map
Both magazines have their own sets of Challenges and a meter on the Map screen shows your progress for both. You can toggle between the meters and when you do, you'll also see a different set of Challenges for each magazine on the Map. You may travel to any Spot or Challenge on the Map at any time via the Map interface.

Spots
20 of San Vanelona's best Spots to skate may be discovered just by exploring on your board. When you are near a Spot, you'll see other skaters and hear loud music and a notification will appear on you HUD. Once you discover a Spot and hear a bit about it you'll be able to use it as a warp point. Use spots to get around the city by accessing your map. By beating the preset high score at a spot, you can "own" it. "Own" is videogame lingo, not skateboarder lingo. Using it is not considered very cool.

Session Markers

It is important to use your Session Markers in conjunction with challenges to save time and keep your sanity. When you place a Marker, your position and angle will be recorded and you can jump back to that point quickly after screwing up. You can't use Markers in tournaments like Jam Challenges and Best Trick Challenges and you can't ever use them in No Skate Zones.

Films don't require you to place a Session Marker. As soon as you start the camera rolling your place will be saved. If you fail the mission, you'll restart at the position you set.

Sponsors

As you beat Challenges and gain exposure in the magazines, clothing and accessory companies will offer you sponsorships. When you are offered a sponsorship, go to a skate shop to choose a company. The difference between sponsors is purely aesthetic. You can change your outfit or board at any time, but once you choose a sponsor you're stuck with it.

After you choose a sponsor, be sure to pick up an item from that sponsor at the skate shop. Not only will the item be free of charge, but you will also receive money for sporting company logos while skating.

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