Developer: EA Canada
Developer: EA Canada
Developer: EA Canada
Publisher: Electronic Arts
Publisher: Electronic Arts
Genre: Sports
Release Date: Canceled (UK)
Release Date: Canceled (UK)
Release Date: Canceled (AU)
PEGI: RP
OFLC: RP
NBA Elite 11

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Developer: EA Canada
Developer: EA Canada
Developer: EA Canada
Publisher: Electronic Arts
Publisher: Electronic Arts
Genre: Sports
Release Date: Canceled (UK)
Release Date: Canceled (UK)
Release Date: Canceled (AU)
PEGI: RP
OFLC: RP
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NBA Elite 11

EA changes the game with NBA Elite, a reinvented brand of basketball that aims to revolutionize how gamers take to the court. The game introduces several significant gameplay changes that center around user control. 'Hands-On Control' scheme allows for one-to-one responsiveness of a player's movement and actions on the court, as opposed to traditional predetermined animations that require users to wait while a scenario played out before making the next move. Hands-on Control applies to everything within a player's offensive and defensive arsenal, including: dribble moves, dunks, drives to the basket, fadeaways, mid-air adjustments, blocks, steals and more.

The real-time physics system in NBA Elite 11 allows each player on the court to move independently of one another, removing the two-man interactions that have long taken the user control out of basketball simulation videogames. In addition, a skill-based shooting system requires accurate user input, based on a player's position on the court, versus the randomly generated dice rolls that have driven shooting in basketball videogames in the past.


Latest Articles for NBA Elite 11

Electronic Arts Reorganizing EA Sports After NBA Elite 11 Debacle

X360 News | Nov 9, 2010

Like a player dribbling the ball off of his own foot and out of bounds, EA Sports made an ugly turnover with its canceled reboot of NBA Live, NBA Elite 11. As a result, Electronic Arts confirmed today it is swinging the axe, dismissing EA Canada's GM and reorganizing the entire EA Sports division. Read More »

EA Bumps NBA Elite 11 Back to 2011

X360 News | Sep 28, 2010

Citing concerns about glitches and negative feedback that marred a recently released demo, Electronic Arts has announced that its NBA Live reboot, NBA Elite 11, has been bumped back from its planned October 5 release date until some time in 2011. The silver lining in this news story is that EA has also decided to release its NBA Jam remake, which was set to be included with Elite, as a standalone title for Xbox 360 and PlayStation 3. Read More »

Electronic Arts to Include NBA Jam HD in NBA Elite 11

X360 News | Aug 3, 2010

Electronic Arts confirmed today an HD version of NBA Jam is on the way for the Xbox 360 and PlayStation 3. But in order to get your boomshakalaka on, you'll have to go through NBA Elite 11. Alley-oop the jump for details. Read More »

EA Sports Names Kevin Durant NBA Elite 11 Cover Athlete

X360 News | Jun 22, 2010

EA Sports is billing its renamed basketball franchise, NBA Elite, as a game changer. Fittingly, a real-life game changer will grace the rebooted game's first cover. Kevin Durant, the youngest player in NBA history to lead the league in scoring, is your NBA Elite 11 cover athlete. Read More »

EA Sports Announces NBA Elite 11

X360 News | Jun 2, 2010

Electronic Arts started ballin' in 1983 with Dr. J vs. Larry Bird. Now, after 16 years of NBA Live, the publisher is ready to once again launch a new basketball brand. Alley-oop the jump for details. Read More »

Editions

Also known as: NBA Elite 2011, NBA Live 11 [working title]

NBA Elite 11 (X360)

Release Region: United States
Release Date: Canceled
Publisher: Electronic Arts

NBA Elite 11 (X360)

Release Region: United Kingdom
Release Date: Canceled
Publisher: Electronic Arts

NBA Elite 11 (X360)

Release Region: Australia
Release Date: Canceled
Publisher: Electronic Arts

Also available on: iPhone

Features

  • EA changes the game with NBA Elite, a reinvented brand of basketball that aims to revolutionize how gamers take to the court. The game introduces several significant gameplay changes that center around user control. 'Hands-On Control' scheme allows for one-to-one responsiveness of a player's movement and actions on the court, as opposed to traditional predetermined animations that require users to wait while a scenario played out before making the next move. Hands-on Control applies to everything within a player's offensive and defensive arsenal, including: dribble moves, dunks, drives to the basket, fadeaways, mid-air adjustments, blocks, steals and more.
  • The real-time physics system in NBA Elite 11 allows each player on the court to move independently of one another, removing the two-man interactions that have long taken the user control out of basketball simulation videogames. In addition, a skill-based shooting system requires accurate user input, based on a player's position on the court, versus the randomly generated dice rolls that have driven shooting in basketball videogames in the past.

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