Developer: Splash Damage
Developer: Splash Damage
Developer: Splash Damage
Genre: Shooter
Release Date: August 3, 2011 (US)
Release Date: August 3, 2011 (UK)
Release Date: August 3, 2011 (AU)
T for Teen: Blood, Language, Violence
PEGI: RP
OFLC: RP
Brink: Agents of Change
Developer: Splash Damage
Developer: Splash Damage
Developer: Splash Damage
Genre: Shooter
Release Date: August 3, 2011 (US)
Release Date: August 3, 2011 (UK)
Release Date: August 3, 2011 (AU)
T for Teen: Blood, Language, Violence
PEGI: RP
OFLC: RP
Bookmark and Share

Brink: Agents of Change

Brink: Agents of Change is the first major expansion DLC for the sci-fi shooter Brink.

Secrets, lies, and double agents. No one and nothing is at it seems as the arrival of a mysterious ship from the outside world shatters the tentative peace reached between the Resistance and Security factions. The revived battle spreads to two all-new districts of the Ark -- the futuristic, underwater Labs facility and Founders' Tower, the iconic spire housing the island’s wealthy elite. Unleash fury on your enemies with new lethal abilities as your work your way towards the newly raised level cap of 24 and customize your character with brand-new outfits and additional weapon attachments.


Editions

Brink: Agents of Change (X360)

Release Region: United States
Release Date: August 3, 2011
Publisher: Bethesda Softworks

ESRB T for Teen Blood, Language, Violence

Brink: Agents of Change (X360)

Release Region: United Kingdom
Release Date: August 3, 2011
Publisher: Bethesda Softworks

Brink: Agents of Change (X360)

Release Region: Australia
Release Date: August 3, 2011
Publisher: Bethesda Softworks

Expansion pack for:
Brink (X360)

Also available on: PC, PlayStation 3

Features

  • Blurring the Lines Between Offline and Online -- Advance your character's development across every gameplay mode: single player, co-op, and multiplayer. Gain experience points that you can spend on customizing and upgrading your skills and abilities, designing an entirely unique look and feel for your character.
  • Groundbreaking Kinesthetics -- BRINK uses the familiar shooter controls that you’re used to, without frustrating, artificial constraints and takes advantage of a new feature: the SMART button. When you press the SMART button, the game dynamically evaluates where you're trying to get to, and makes it happen. No need to perfectly time a jump or vault, the game knows what you want to do.
  • Context-Sensitive Goals and Rewards -- Objectives, communications, mission generation, and inventory selection are all dynamically generated based on your role, your status, your location, your squad-mates, and the status of the battle in all gameplay modes. You'll always know exactly where to go, what to do when you get there, and what your reward will be for success.
  • Virtual Texturing -- BRINK's proprietary technology, Virtual Texturing, breaks new ground on current-gen consoles and PCs with an even greater focus on highly detailed characters, realistic environments, lighting, effects, and atmospherics. This competitive lead on the squad-combat genre helps thrust players into the gritty reality of the Ark's epic secluded arcology.

Around the Network