Two weeks after Battlefield: Bad Company 2 launched, Electronic Arts has announced that it finally has the server capacity to handle the volume of players logging on to play the game.

Via the official BFBC2 Twitter account, developer DICE and publisher EA issued a simple statement: "EA Maintenance has now completed. All new hardware is in place and ready to server your BFBC2 needs."

Gamers began to experience various problems and errors shortly after BFBC2 was released due to the unexpectedly immense popularity of the shooter. The game topped the charts in the U.S. and became the fastest-selling March title in UK history. During its first weekend, the peak traffic was 400% higher than any other Battlefield's peak simultaneous players. However, EA seems to believe it can now meet the demand.


Over on EA's official Battlefield blog, the company posted a Q&A that detailed the work it has done to address the most prominent issues gamers have been having on all platforms. Most notably, the company stated: "EA Online has been adding more capacity to handle the high number of player connections to EA servers. This is an ongoing process but we currently have enough capacity to handle all BFBC2 connections."

Jump over to the Battlefield forum for more details on common problems and EA's fixes.


Sharkey says: Battlefield is a critical and commercial hit for EA, but the title was noticeably marred by the problems plaguing online play. Here's to hoping the bugs and boots are a thing of the past.