Company Bio

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Visceral Games

Visceral Games is part of the EA Games Label and is led by Vice President and General Manager Glen Schofield. Formerly known simply as EA Redwood Shores Studio (the team came together as an incubation group inside the offices of the Electronic Arts HQ in Redwood Shores, CA,) the studio was formally established, renamed and rebranded as Visceral Games in May of 2009 to better reflect Visceral Games culture, identity and focus on creating intense action-oriented intellectual properties.

Visceral Games is focused on developing best-in-breed action games with state-of-the-art technology, visuals, audio, gameplay and a relentless focus on excellence that spawned the breakthrough, award-winning franchise Dead Space.

The studio falls under the auspices of Senior Vice President Nick Earl who manages all Games Label studios in California including Maxis, EALA and Pandemic.

Latest Headlines

Dead Space 3 Review (Feb 16, 2013)

Isaac Clarke finishes his trilogy as strong as it began.

EA is Cool with Dead Space 3 Resource Exploit (Feb 09, 2013)

They've got "no plans to issue a patch."

EA Launches Dead Space 3, Pitches Shooter's First Paid DLC (Feb 05, 2013)

If you want to continue your sci-fi adventure in March, pick up Awakened.

Games in Development

Ripper (PC)

Genre: Action
US Release Date: TBA
Role: Developer

Visceral Games MOBA project [untitled] (PC)

Genre: Strategy
US Release Date: TBA
Role: Developer

Ripper (PS3)

Genre: Action
US Release Date: TBA
Role: Developer

Star Wars -- Visceral Games Project (tba)

Genre: Other
US Release Date: TBA
Role: Developer

Ripper (X360)

Genre: Action
US Release Date: TBA
Role: Developer

Games Developed