There are plenty of spectacular racing games on the market. And there are tons of great action/shooter games. But what about combining them? How about a game that's a loving ode to action movie chase scenes? We're talking about cops leaping out of a speeding car to land on the hood of a criminal's vehicle, shooting wildly with a submachine gun while clinging to the car TJ Hooker style, then throwing the driver out his window to crawl into the driver's seat and pursue the next criminal farther up the road. Now we're talking action! And that, in a nutshell, is Pursuit Force, possibly the next big "Must have" for the PSP.

We had a chance to get some serious hands-on time with the game at this year's Leipzig Games Convention. Inspired by films like James Bond or the famous truck chase scene from the first Indiana Jones movie, Pursuit Force is simple to pick up and a blast to play. You're a cop who specializes in dishing out vehicular justice on the highway. As you careen down the road at breakneck speed, you can use the left shoulder button to target different suspects and the right shoulder button to fire your weapons out the window of the car.

The action is non-stop, whether you're in the cars or on them.

If ramming, smashing, sideswiping, and shooting at your target isn't enough to get the trick done -- or if your own vehicle is about to explode -- you can press the circle button to vault out of your window and jump to any nearby targeted cars. Jump on the hood and the camera will swivel around so you can see the action up-close and personal as you grapple onto the front of the speeding car. The bad guys don't take kindly to that, especially if someone is riding shotgun -- and here, of course, we mean that in the literal sense. If someone's reaching out the car window aiming a gun at you you can dodge: your character will hang off the car, inches from the ground. Depending on how the vehicle is weaving and swerving, you might even bottom out and get dragged along the asphalt, during which time you're frantically bashing buttons in order to climb back on top of the car.

The action is always front and center, thanks in part to a camera that's smart enough to swivel around to catch every moment. The developers at Bigbig games studied reel after reel of action movies to make sure they got the right feel. When your character is low to the ground, the camera also pans low to the ground and shoots up while the concrete whizzes by -- the sense of speed and danger is tangible.