Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Genre: Shooter
Release Date: February 27, 2009 (US)
Release Date: February 27, 2009 (UK)
Release Date: February 26, 2009 (AU)
M for Mature: Blood and Gore, Intense Violence, Strong Language
PEGI: 18+
OFLC: MA15+
Killzone 2

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Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Genre: Shooter
Release Date: February 27, 2009 (US)
Release Date: February 27, 2009 (UK)
Release Date: February 26, 2009 (AU)
M for Mature: Blood and Gore, Intense Violence, Strong Language
PEGI: 18+
OFLC: MA15+

Killzone 2 Walkthrough & Strategy Guide

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Published: Jan 26, 2009

Killzone 2 Basics

TEN TIPS ©

01 Listen for Grenades
Enemy grenades are quite deadly, but they're also very noisy. Coincidence? Not likely. Because you'll be able to hear an enemy grenade that's in proximity, you can gauge how close you are to it. If you start hearing the beep-beep-beep of a ticking 'nade, jump away quickly to avoid the ensuing blast.
02 Pick a Weapon for the Situation
Not all guns in Killzone are created equal, and many have specific purposes while others are good all around weapons. Generally, we suggest sticking with an all 'rounder, such as the standard-issue MA2 Assault Rifle. Even better is the StA3 LMG, which comes into its own on the later stages where enemies begin taking more shots before going down.
03 Cook Grenades
If you just lob a grenade at the feet of a Helghast, he's gonna see it and move out of the way of the blast. In order to make grenades most effective, you need to cook 'em by holding down the trigger for a second or two before tossing the explosive. Try to time it so that the grenade explodes just as it hits the ground so that the enemies don't have a chance to evade it.
04 Switch to the Pistol
While getting kills with the game's pistols isn't nearly as easy drilling Helghast with automatic fire, you should still not forsake the one-handed guns. Pistols in Killzone 2 have unlimited ammo and they're deadly accurate. Pistols are especially useful when you're engaged in a close firefight and need to reload your main weapon. Instead of dropping your arms to reload and make yourself vulnerable, pull out the pistol for a few precious shots that'll hopefully let you kill your target.
05 Reload Behind Cover
Killzone 2 is a bit of a tactical shooter, so running and gunning generally won't be your ideal course of action. Always stand behind cover, peeking out with only your upper half to take shots. When you need to reload—for goodness' sake—get completely behind cover. The reload animations in Killzone are pretty long and you'll be brutalized if you don't duck for safety while Sev shifts bullets.
06 Melee Instead of Reload
Of course, if you're stuck in close firefights then you often don't have cover to hide behind while you reload. When you're face to face with an enemy and your gun runs out of bullets, charge at 'im and deliver a wallop with the butt of your gun. If you've shot the enemy at all, a melee should kill them. If you haven't gotten any shots connected before you ran out of bullets, you'll usually need two melee attacks for the kill. As long as you're first with the strike you usually won't have to worry about a retaliatory shot from the enemy. Once they've been cracked they're pretty useless.
07 Take Care of Business Before Moving On
As you progress through the stages, the game silently blocks off past routes as you leave them behind. Hop down a ledge and you might not be able to go back, go through a door and it might lock as you do. This is how the game is designed, so it's not a problem per se. But if you're trying to find intel and emblems, you can accidentally leave one behind and not be able to retrace your steps. Before rushing forward after a firefight, stop to collect anything you need, be it intel, emblems or ammo. You may not get another chance.
08 Kill Turrets First
Combat in Killzone is typically broken into battle scenes. You finish one scene, move through the level a bit, then get presented with another scene. In many of these battlefields you've got various types of enemies to watch out. In the battles where there are enemy turrets, always take out the turret gunner first. We found that the Helghast are a bit averse to picking up where their dead buddy left off, so you can disable the turrets to free the air space of the battlefield, making it easier to take out everyone else.
09 You Are Really Short
So this isn't actually a tip at all, but we wanted to point out that your character appears ridiculously short in the game. Walk up to one of your comrades and note that eye level is about even with their biceps. Strange, no?
10 Push Forward!
You'll frequently run into areas with a seemingly endless supply of Helghast enemies, and that perception isn't entirely incorrect. Quite often, enemies will continue to respawn until you push forward to a certain point. If it seems enemies just won't stay dead, do your best to clear a path through the 'Ghast so that you can move forward to the next bit of cover.

© 1984, 2009 Colin "Dickens" Moriarty, all rights surrendered.

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