Beach Head: In the Beach Head map, the ISA must defend their stronghold after the Helghast land on the sandy Vektan beaches. As torrential rain and gale-force winds batter the landscape, the relatively small size of the level creates a frantic hand-to-hand battleground, with the water filled craters supplying only limited cover. Picking your way across the harsh terrain, you will find many opportunities to sneak up on the enemy and take them down at close range. And if you're able to get to them in one piece, there are also lots of higher ground sniper spots to explore...There's no word on whether a third set of DLC is coming anytime soon but given the success of Killzone 2 it's certainly not out of the question.
Southern Hills: In the Southern Hills map, the battle takes place around a central Helghast base on top of a hill. The compound is surrounded by smaller structures, creating a level that facilitates close-quarter fights within the built-up areas, as well as long-range shoot-outs in-between them. Ideal for 24 to 32 player games, the base camps in this version have been beefed up considerably, so expect to find more hiding places than in the original Killzone counterpart.
Bryn says: Just because I care, I've posted a slew of new images snapped from Flash and Thunder. According to those in the know, these two new maps were fan favorites from the first game, which by the way is one title that passed me by.
My first Killzone experience was Killzone: Liberation on the PSP which I enjoyed quite a bit. Killzone 2 is the clear winner though.