Developer: GRIN
Developer: GRIN
Developer: GRIN
Publisher: Capcom
Publisher: Capcom
Genre: Action
Release Date: May 19, 2009 (US)
Release Date: May 22, 2009 (UK)
Release Date: May 21, 2009 (AU)
M for Mature: Blood and Gore, Strong Language, Violence
PEGI: 18+
OFLC: RP
Bionic Commando

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Developer: GRIN
Developer: GRIN
Developer: GRIN
Publisher: Capcom
Publisher: Capcom
Genre: Action
Release Date: May 19, 2009 (US)
Release Date: May 22, 2009 (UK)
Release Date: May 21, 2009 (AU)
M for Mature: Blood and Gore, Strong Language, Violence
PEGI: 18+
OFLC: RP
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Bionic Commando

Fair

Getting around the city can be a thrill, but it wears off a little too soon. Read Review

One of Capcom's all-time great franchises returns with this re-envisioned modern version of Bionic Commando. Continuing the story 10 years later (with slight modifications to character names in the re-envisioned story), gamers are once again playing the role of Nathan Spencer (aka "Rad" Spencer), a highly decorated government operative that distinguished himself in battle against a group known as the Imperials. However, Spencer finds himself betrayed by his commander known as Super Joe (who Commando fans should easily recognize). With his bionic arm removed and Spencer imprisoned for crimes he didn't commit, the warrior is sentenced to death. However, on the day that he's going to be executed, an experimental weapon is detonated in Ascension City by a terrorist group called Bio-Rain. With the city in ruins and the terrorists in control of tons of weapons, Joe has no choice but to offer Spencer a deal: if he will take on and defeat the terrorists, Joe will clear his name. Gaining a new bionic arm, Spencer leaps into action.


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Bionic Commando Walkthrough & Strategy Guide (Jun 15, 2009)

Looking for hip, young swingers.

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Latest Articles for Bionic Commando

The Consensus: Bionic Commando Review

PS3 Reviews | May 20, 2009

If you could climb buildings and the rest of your surrounding environment with ease it would essentially turn the world around you into a giant playground. Show me any kid who wouldn't appreciate that and I'll call you a liar. This world-as-giant-playground design is exactly what makes Bionic Commando so much fun.

This 3D reimagining follows up on the classic NES side-scroller (itself remade as Bionic Commando: Rearmed last year). You -- as Nathan "Rad" Spencer, the titular commando -- navigate myriad hostile environments using your trademark bionic arm to swing, Spider-Man-like, across the area at hand.

Just don't play it for the story -- I beat it, and I still don't completely understand exactly what the hell happened. Read More »

Bionic Commando: What's Hot, What's Not

PS3 Previews | Apr 14, 2009

At this point everyone knows Capcom's new Bionic Commando is about some guy who swings around with a mechanical arm, so I won't take time here to explain that. If you want to get more general information about the game, see our older previews. What I want to talk about is my first couple of hours with the game, and what I like (and dislike) so far.

I love that the new Bionic Commando continues the story of the original... at least to a degree. The original placed you in control of a bionic soldier named Ladd, who was trying to stop an evil organization and rescue Super Joe, the hero from the NES game Commando. The new game takes place 10 years after the events of the original, placing you in control of a new character who's been stripped of his bionics and thrown into prison for five years after the public turned against such things. He's freed only to combat a bionically aided terrorist group that has something to do with a woman he once loved. It sounds cheesy and cliche, and in a lot of ways it is, but it actually has all the makings for a great cheeseball action plot. Read More »

Bionic Commando

PS3 Previews | Jun 30, 2008

We put aside the "swing" puns and get into some of the back story and gameplay. Read More »

Bionic Commando

PS3 Previews | Jun 4, 2008

One of Capcom's greatest swings into the modern day, and it definitely has promise. Read More »

Bionic Commando

PS3 Previews | Feb 21, 2008

Capcom swings into action at GDC by showing off its new-and-improved Bionic Commando sequel. Read More »

Editions

Bionic Commando (PS3)

Release Region: United States
Release Date: May 19, 2009
Publisher: Capcom

ESRB M for Mature Blood and Gore, Strong Language, Violence

Bionic Commando (PS3)

Release Region: United Kingdom
Release Date: May 22, 2009
Publisher: Capcom

Bionic Commando (PS3)

Release Region: Australia
Release Date: May 21, 2009
Publisher: Capcom

Also available on: PC, Xbox 360

Specifications

Multiplayer

Online Multiplayer - Versus: 10

For more info on these technical requirements and features, please view GameSpy's Specs FAQ.

Features

  • Use the bionic arm to swing between towering skyscrapers at breathtaking speed, hook onto distant objects, zip up on hanging girders and choose your own route through the game
  • Gameplay that moves through horizontal and vertical environments -- a 3D game that truly uses all three dimensions Full multiplayer mode with rich stat-tracking to check whether you're a true commando or a lowly private
  • Use the power of the bionic arm -- and of next-gen physics -- to realistically throw massive objects, pummel opponents, whip enemies into the air, or pull the landscape apart
  • Arm yourself with a variety of weapons worthy of a Bionic Commando
  • Starring Mike Patton, the former lead singer of Faith No More, as the voice of Nathan Spencer

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