Developer: Gust
Developer: Gust
Developer: Gust
Publisher: NIS
Publisher: NIS
Genre: RPG
Release Date: March 31, 2008 (US)
Release Date: March 31, 2008 (US)
Release Date: March 31, 2008 (US)
E10+ for Everyone 10+: Language, Mild Fantasy Violence, Mild Suggestive Themes
Mana Khemia: Alchemists of Al-Revis

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Developer: Gust
Developer: Gust
Developer: Gust
Publisher: NIS
Publisher: NIS
Genre: RPG
Release Date: March 31, 2008 (US)
Release Date: March 31, 2008 (US)
Release Date: March 31, 2008 (US)
E10+ for Everyone 10+: Language, Mild Fantasy Violence, Mild Suggestive Themes
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Mana Khemia: Alchemists of Al-Revis

Mana Khemia is the the spiritual sequel to the Atelier Iris series and fourth entry in the RPG series published by NIS. Mana Khemia is different from the previous Atelier Iris games in that it's a campus sim-style RPG, where you can interact with classmates and professors to complete academic quests. You play as Vayne Aurelius, a novice alchemist who was invited to attend Al Revis Academy At the academy Vayne academy, will meet human and not so human alchemists, and together you will solve the mysteries of alchemy.


Mana Khemia: Alchemists of Al-Revis Game Help

Editions

Also known as: Mana-Khemia ~Gakuen no Renkinjutsu Shitachi~

Mana Khemia: Alchemists of Al-Revis (PS2)

Release Region: United States
Release Date: March 31, 2008
Publisher: NIS

ESRB E10+ for Everyone 10+ Language, Mild Fantasy Violence, Mild Suggestive Themes

Mana-Khemia ~Gakuen no Renkinjutsu Shitachi~ (PS2)

Release Region: Japan
Release Date: June 21, 2007
Publisher: NIS

Also available on: PlayStation Portable

Features

  • Academic Quests - Players will take on quests that the professor assigns. If you fail your mission, you may have to stay after school. Also depending on who you work with for your assignments, the outcome of the story will change.
  • Avatar Crafting - Personalize your characters by "crafting" skills and stats instead of just leveling up through combat. Crafting skills and stats allows the player to create unique characters like a warrior that excels in summoning magic or a magician that's an expert at snipe shooting.
  • Item Crafting - A comprehensive item/weapon crafting system. Create anything from healing potions to swords through alchemy.
  • Team Crafting - Craft items using your team’s recipe.
  • Symbol Encounters - No more random encounters. Visually confirm and engage enemies.
  • Burst Attack - Knock your enemy out and pound them with combo attacks like a fighting game.