Gladius (PS2)
Developer: LucasArts
Developer: LucasArts
Developer: LucasArts
Publisher: LucasArts
Publisher: LucasArts
Genre: Strategy RPG
Release Date: October 29, 2003 (US)
Release Date: November 28, 2003 (UK)
Release Date: October 29, 2003 (US)
T for Teen: Blood and Gore
Gladius
Gladius (PS2)

View All 74 Screens
Developer: LucasArts
Developer: LucasArts
Developer: LucasArts
Publisher: LucasArts
Publisher: LucasArts
Genre: Strategy RPG
Release Date: October 29, 2003 (US)
Release Date: November 28, 2003 (UK)
Release Date: October 29, 2003 (US)
T for Teen: Blood and Gore
Bookmark and Share

Gladius

Great!

The first strategy/RPG in LucasArts' 20-year history is also one of the best console games in LucasArts' 20-year history. Read Review

An epic gladiatorial saga comes to life. The darkness of the Great War has passed and the lands of Gladius are peaceful once more. Now combat takes place only in the gladiator arenas, where schools from around the world compete for the title of Imperial Champions. Follow the grand saga of two young heroes, Ursula and Valens, as they recruit and train a team of warriors and compete in the gladiator games. Battle with deadly weapons and powerful magic as you learn vital combat tactics while you enhance and customize your own characters. Strategies are nearly endless, with 16 character classes and over 100 unique character types from which to choose.


Gladius Game Help

Latest Articles for Gladius

Gladius

PS2 Reviews | Nov 7, 2003

Gladius is a strategy/RPG with a very unusual trait: it was designed and programmed in America. I salute the suits at LucasArts for having the guts to enter a console genre dominated by Japanese developers, and the skill to deliver a game that competes with the best in the category. Would that more American game companies, with a lot less to lose than LucasArts, were as willing to experiment with their creative power. Read More »

Gladius

PS2 Previews | Jul 19, 2003

After spending the past few years beating the daylights out of its Star Wars franchise and teasing us with an occasional Indiana Jones or Monkey Island title, LucasArts is branching out. This year it'll let you take to the skies and do some WWII-era dogfighting and hit the road for some cartoony motorcycle action. It's most ambitious title, though, may be Gladius. It's an epic tactical RPG that'll have you building an army of gladiators one axe swing at a time. Read More »

Gladius

PS2 Previews | Jun 15, 2003

Now that LucasArts has decided to step away from an all-Star-Wars-all-the-time diet, it's almost as if it's looking for as diverse a product line as possible. Action, humor, and strategy are all in the offing -- it's like waiting for the new season of Must-See TV. Now, while a rumble on the sandy floor of a classic arena may not be too far from the last Star Wars flick, the design and presentation of Gladius is light-years away from what most associate with LucasArts. This strategic RPG seems like a perfect fit for the GameCube, which has already benefited from association with LucasArts. Read More »

Gladius

PS2 Previews | Apr 4, 2003

In recent years, LucasArts has become known almost solely for its licensed games, with titles based on the lucrative Stars Wars franchise accounting for the lion's share of the company's output. Recently, however, the company has begun to return to more original game concepts, including a Sam & Max sequel and a third-person shooter based on a new universe (RTX Red Rock). Another such game is Gladius, a tactical RPG set in the gladiatorial pits of a land that's based on ancient Rome. Read More »

Editions

Gladius (PS2)

Release Region: United States
Release Date: October 29, 2003
Publisher: LucasArts

ESRB T for Teen Blood and Gore

Gladius (PS2)

Release Region: United Kingdom
Release Date: November 28, 2003
Publisher: LucasArts

Also available on: GameCube, Xbox

Specifications

Release Medium

1 DVD

For more info on these technical requirements and features, please view GameSpy's Specs FAQ.

Features

    Return to original titles for Lucas Arts; diversifies our product mix into new genres; Compelling game concept mixes RPG elements with arcade style action; Exciting storyline with several twists and turns that evolve with the player throughout the game; raphically rich and detailed visual experience - utilizing the full power of next generation consoles; Arena combat: Control schools of gladiators, in interleaved turns, to perform moving and attacking actions; Broad character development: build up a school of gladiators throughout the game; Intriguing story set in an ancient time incorporating in-game mythology and magic; Deep game play experience with high replay value and multiplayer modes.

Around the Network