Developer: Spike Dream Factory
Developer: Spike Dream Factory
Developer: Spike Dream Factory
Publisher: Capcom
Publisher: Capcom
Genre: Fighting Action
Release Date: July 20, 2004 (US)
Release Date: September 17, 2004 (UK)
Release Date: July 20, 2004 (US)
T for Teen: Suggestive Themes, Violence
Crimson Tears

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Developer: Spike Dream Factory
Developer: Spike Dream Factory
Developer: Spike Dream Factory
Publisher: Capcom
Publisher: Capcom
Genre: Fighting Action
Release Date: July 20, 2004 (US)
Release Date: September 17, 2004 (UK)
Release Date: July 20, 2004 (US)
T for Teen: Suggestive Themes, Violence
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Crimson Tears

Fair

I've seen the future of Tokyo -- it's cel-shaded and it's boring. Read Review

Set in Tokyo, year 2049, Crimson Tears sends players on the epic journey of three inhuman "biological war weapons." Caught up in a mystery that surrounds the destruction of their home city, the trio must battle hordes of enemies and maneuver through maze like environments that powered by a cel-shaded 3D engine and a fast-paced combat mechanic. Additional features include: three playable characters with variable abilities and weapon proficiencies, an RPG-like upgrade system that allows players to improve attributes and special maneuvers, branching combat trees that offer more than a hundred possible attacks, and an easy-to-use hub system for easy character manageability.


Crimson Tears Game Help

Latest Articles for Crimson Tears

Crimson Tears

PS2 Reviews | Jul 21, 2004

The PS2 crowd loved cel-shaded racing with Auto Modellista (well, for the first eight or nine seconds) and couldn't get enough of cel-shaded first-person shooting in XIII (ummm, sort of). It was only natural that we'd get a chance to whack away in a cel-shaded action title. Capcom's Crimson Tears is a classic dungeon crawl with a couple of twists. It's set in futuristic Tokyo and it's cel-shaded. Unfortunately, those two nifty wrinkles aren't enough to make up for the game's otherwise lackluster play. Read More »

Capcom's Crimson Tears now in stores

PS2 News | Jul 20, 2004

Capcom sends its futuristic 3D action game Crimson Tears to stores. Read More »

Crimson Tears

PS2 Previews | Jun 9, 2004

First announced at last year's Tokyo Game Show, Capcom's Crimson Tears is rapidly speeding toward completion. Long-time PlayStation fans will be interested to know that it's being developed by Dream Factory, the hit-or-miss dev house behind critical hits like the Tobal series and duds like The Bouncer and Kakuto Chojin. Which way will the see-saw of quality tip this time? Based on two hours I spent with the current build, I'd say it's leaning more toward the positive than the negative. Read More »

Crimson Tears

PS2 News | Apr 7, 2004

Screenshots on Capcom's upcoming title for PS2! Read More »

Crimson Tears Announced

PS2 News | Apr 6, 2004

Capcom takes players into the future of Tokyo where biological war weapons serve up justice. Read More »

Specifications

Memory Blocks

52 KB

Release Medium

1 DVD

For more info on these technical requirements and features, please view GameSpy's Specs FAQ.

Features

    Automatic dungeon creation system increases replay value as layouts, enemies, and items change each time through; central home base allows players to switch characters, exchange items, view various data and more; strategic combinations of martial arts attacks and weapon-based combat must be used in order to defeat enemies; customizable weapons andmartial arts moves; wide range of weapons including swords, fightinggloves, bazookas, flame throwers and more; collect items and weapons as you explore dungeons and defeat enemies.

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