Publisher: Ubisoft
Publisher: Ubisoft
Genre: Shooter
Release Date: July 19, 2007 (US)
Release Date: June 12, 2007 (UK)
Release Date: September 5, 2007 (AU)
T for Teen: Blood, Language, Violence
PEGI: 16+
Tom Clancy's Ghost Recon Advanced Warfighter 2

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Publisher: Ubisoft
Publisher: Ubisoft
Genre: Shooter
Release Date: July 19, 2007 (US)
Release Date: June 12, 2007 (UK)
Release Date: September 5, 2007 (AU)
T for Teen: Blood, Language, Violence
PEGI: 16+
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Tom Clancy's Ghost Recon Advanced Warfighter 2

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This squad-based shooter is deeper and more realistic than its console counterparts, but buggy performance and unbalanced difficulty mar the overall experience. Read Review

Tom Clancy's Ghost Recon Advanced Warfighter 2 builds off of the events in the first game and places gamers in control of the U.S. military's elite fighting unit, the Ghosts. In the year 2014, the rising conflict between Mexican loyalists and insurgent rebel forces has thrown Mexico into full-scale civil war. Under the command of Captain Scott Mitchell, the Ghosts are called upon to face an imminent threat to the United States. The fate of two countries now lies in the hands of the Ghosts as they fend off an attack on U.S. soil. Equipped with the most cutting-edge weaponry and technology, the Ghosts must battle on both sides of the border to neutralize the escalating rebel threat.


Latest Articles for Tom Clancy's Ghost Recon Advanced Warfighter 2

Ghost Recon Advanced Warfighter 2

PC Reviews | Jul 31, 2007

This squad-based shooter is deeper and more realistic than its console counterparts, but buggy performance and unbalanced difficulty mar the overall experience. Read More »

Tom Clancy's Ghost Recon Advanced Warfighter 2

PC Previews | May 24, 2007

Ubisoft readies a PC-centric version of the latest Ghost Recon, and we plot our way through three levels. Read More »

Ghost Recon Advanced Warfighter 2

PC Previews | Apr 18, 2007

We get a taste of the multiplayer mode from the latest Tom Clancy game to hit the PC Read More »

GRAW 2 Officially Announced

PC News | Dec 8, 2006

The Ghosts are back, not for the first time and probably not for the last. Read More »

Editions

Also known as: Ghost Recon Advanced Warfighter 2, GRAW 2

Tom Clancy's Ghost Recon Advanced Warfighter 2 (PC)

Release Region: United States
Release Date: July 19, 2007
Publisher: Ubisoft

ESRB T for Teen Blood, Language, Violence

Tom Clancy's Ghost Recon Advanced Warfighter 2 (PC)

Release Region: United Kingdom
Release Date: June 12, 2007
Publisher: Ubisoft

Tom Clancy's Ghost Recon Advanced Warfighter 2 (PC)

Release Region: Japan
Release Date: Unreleased
Publisher: Ubisoft

Tom Clancy's Ghost Recon Advanced Warfighter 2 (PC)

Release Region: Australia
Release Date: September 5, 2007
Publisher: Ubisoft

Features

  • Groundbreaking Visual Experience: The war zone in Tom Clancy’s Ghost Recon Advanced Warfighter comes to life as you navigate through trash-strewn streets and pick off enemies from behind bomb-scarred structures. The cutting-edge physics and particle systems will show you some of the most intense and realistic explosions, smoke, and environment destruction ever seen in a video game. Dynamic lighting and shadows will morph as real-time day/night cycles and a constantly changing weather system require you to adjust to the changing conditions on the fly.
  • All-New Battlegrounds: For the first time ever, the Ghosts will defend U.S. soil from a cross-border attack, taking the fight to all-new locations. The Ghosts will battle enemies in mountain terrains, barren deserts and even on their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches.
  • Vastly Improved Artificial Intelligence (AI): Watch your back as rebels send their own team members to flank your position or gain vantage points by utilizing vertical gameplay to pick you off from the rooftops above. Improved squad-mate AI will now feed you more of the information you need with descriptive commands like "enemy spotted behind red truck ahead."
  • Improved Cross-Com: The revolutionary new Cross-Com 2.0 will give the player more information than ever before. You will be able to see what your friendly forces see in the top left display and the click of a button will expand that to full-screen view for a clearer and more precise picture. This will give you a more comprehensive view of the entire battlefield. The new Full Command View will allow unprecedented precision in developing and issuing tactical plans on the battlefield.
  • Expanded Support: Command lethal air strikes with jet fighters, gain mobile cover for otherwise impassable situations and replenish armaments on the battlefield using an unmanned artillery MULE. Players can now heal their team on the battlefield, including squad leader Scott Mitchell, with an all-new Medic class of soldier.

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