Square's first game for a Nintendo console since the days of the Super NES takes the lush fantasy world from the Final Fantasy franchise and adds in hack-and-slash-style four-player action. The game does away with traditional experience points and instead focuses on action-oriented combat with a unique co-op slant. Up to three friends can join in on the quest, by using Game Boy Advance units connected to the GameCube as controllers. While all the main action takes place on the screen, the GBAs enable the players to access menus, organize their spell spheres, and perform upgrades without slowing down the action.
The initial release of this game included a GBA Cable to allow players instant access to the game.
Everything you need to begin your quest! Basics, item info, battle tips, hidden items and secrets!
Company president Yoichi Wada fields all questions. Read More »
Square and Nintendo remind me of two old lovers getting back together. The two companies had a long and prosperous relationship spanning six Final Fantasy titles. After a few years of separation, the two are rekindling the romance. The first date, Final Fantasy Tactics Advance, was a sizzling pairing that reminded each company why they fell in love in the first place. The second outing, Final Fantasy: Crystal Chronicles, is more like a fun date where each party has a good time but is very much aware of the other's flaws. That analogy aside, Crystal Chronicles is a good game with wonderful aesthetics and fantastic extras, but its core gameplay has some fundamental flaws. Read More »
Also known as: Final Fantasy Crystal Chronicles, FF Crystal Chronicles, FFCC
Release Region: United States
Release Date: February 9, 2004
Publisher: CodeJunkies
Release Region: United States
Release Date: February 9, 2004
Publisher: Nintendo
Release Region: Japan
Release Date: August 8, 2003
Publisher: Nintendo
1 GOD
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Final Fantasy Crystal ... at IGN
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