Saturday, May 29, 2010

Mark webber


Quick one of this weekend's pole sitter for the F1 Turkish Grand Prix, Mark Webber.

Decided to experiment a little more with using contour lines, a little more of a challenge in color. i also created the pallet from scratch, as i rarely do nowadays. i think next time i'll be a little more daring with my use of color.

Thursday, May 27, 2010

Sucker punched


what was supposed to be a quick doodle from a screencap of 'Raiders of the lost ark', which ended up being quite a challenge. i tried to stop before i really overworked it completely.

Tuesday, May 18, 2010

Kikuchiyo Final



very much in response to the concerns i expressed in my last post, i was a little more stylistic in my approach to rendering this piece. let me know what you think.

Monday, May 17, 2010

To render or not to render?

I've been thinking a lot about something I've noticed in my my art in respect to trends I've been seeing in digital caricature art, as well as digital art in general, the choices that are made on how much detail is really necessary in the rendering.

It all comes from the fact that i feel i can never put the finishing touch on my artwork, it always feels a little rough around the edges. I always get to a certain point and can never seem to get it to the finished quality i really want. I end up stuck in the limbo between impressionistic rendering and realistic that leaves my work feeling a little blah. I even start to worry that it is this missing polish on my art that is holding me back from being great.

Of cours,e all the while i see other artists going to the extreme in rendering their work and i end up wondering why. Do we really need to see every pore in the subject's skin? do we need to see every hair on the person's head? My answer is no yet i perhaps secretly want to render the same way, i just don't let myself get carried away lest i get too caught up in the details and lose perspective.

i suppose all the problems i have with my art and the art i see from others could stem from the fact that it's all digital art. i'm sure that part of the fact that i struggle to find a stopping point is that i have unlimited choices in photoshop, the same goes for the artists who in my opinion over-render their art, can zoom in a thousand times and use a brush smaller than anything in the real world.

it's a real dilemma for me because i really don't know what i need to do to take my art to the next level. I am hopeful that when i take my first college painting class this summer that i will be able to discover a level of finish on my art that I'm comfortable with and that i can bring to my digital work.

what has always been an option is trying to develop the styles that i've used before that don't involve photoshop painting. i have had some successful experiments with more abstract caricatures, and the use of simple flat colors. I don't know, i suppose that this is just the current problem i face and will have to get through it to keep growing as an artist.

well, sorry for the rambling...

Sunday, May 16, 2010

The king of Rock n roll.


illustration and character design done for conceptart.org's character of the week contest.

Thursday, May 13, 2010

The end of Drawing 1



last two drawings from my class... On to drawing 2!

Wednesday, May 12, 2010

Kambei final


finished the first one... 6 to go

Tuesday, May 11, 2010

Locke, stock, and an awful pun...


a caricature of Terry o'quinn, as John Locke from 'Lost', a show i'm determined to be the last person in the world to see.

Saturday, May 8, 2010

Thursday, May 6, 2010

The Sycophant



just a little weirdness that was the result of some sketching.

Wednesday, May 5, 2010

Seven Samurai

well, actually just the first three. more to come



Monday, May 3, 2010

My Brother



Here's a couple of versions of a caricature i did of My brother Tom. He's in the army over in Iraq right now and my mom thought it would be interesting to Do a caricature of him similar to this caricature My Grandpa got done while he was overseas during WWII.

Saturday, May 1, 2010

Sledge



the last of the 'Pacific' Series. continued my exercise with textures. left this one a little looser that the other two.

Stuff from class



A website layout and book cover done as projects in my imaging design class