Showing posts with label WMHPH Map 2015. Show all posts
Showing posts with label WMHPH Map 2015. Show all posts

Wednesday, April 22, 2015

WARMACHINE at The Appraisery

We had an informal tournament at The Appraisery last Saturday. Since we only had one 4×4 table free, we had to improvise on our format. We paired up, then winners would be matched up to vie for 1st and 2nd place, then the first round losers would fight for 3rd and 4th.

It was a 35PC tournament using Steam Roller 2015. The missions were Incoming (Round 1) and Two Fronts (Round 2)


Game 1 Menoth (Ayo) vs Cryx (Brian)
Incoming

The bane host of Cryx advanced under the protection of Caustic Mist. The difficult forest terrain posed no challenge to the ghostly legion.

The Menoth crusade advanced and took position, preparing to take advantage of a nearby Fuel Cache. The Vanquishers took a hill to provide the crusade with ample range support.

Asphyxious’ host continued moving under the dread mist. Bone jacks  advanced and spread out, searching for vicious attack vectors for Cryxian spells.

The forces of Menoth reorganized their firing lines in response to the Cryxian envelopment and began spreading buffs. Long range Vanquisher fire purified several Bane Knights.

A Cryxian bonejack advanced into the teeth of the Menite lines and arced foul spells. Severius is protected by his Sacred Ward but a Choir member fell to the magical onslaught. Asphyxious  then moved to his left flank to prepare for one domination. The rest of the bane host began threatening Menite holy ground.

Seeing the lichcaster isolated, Severius compeled his jacks to push forward. The Hymn of Battle empowered their guns, while the Eye of Menoth guided the focus-charged Vanquishers and Reckoners with their task. In conjunction with the forced assistance by a pair of Vassals, the forest explodes as blessed guns blasts Asphyxious back to the afterlife.

Game 2 Menoth (Hesed) vs Retribution (Karlo)
Incoming


The Retribution of Scyrah advanced and spread out. Stormfall Archers took command of a hill and readied harassment fire for the impending Menite advance. Vyros positioned his Manticore on his left flank, while Imperatus and the bulk of Iosian infantry advanced towards their friendly zone.

The Harbinger and her chosen champions moved in to meet the Iosian incursion. The Avatar supported Eiryss and Nicia in their approach on the Retribution flank.

The Stormfall Archers loosed their arrows but failed to cause any damage. The Manticore moved in and prepared to hold the line against the Avatar and the assassins. Vyros led the bulk of the force into securing the Iosian zone, using Imperatus as an anchor.

A pair of light jacks moved in to face Imperatus and the line infantry. The Harbinger and her Paladins pushed towards the friendly zone. She then arced a spell to Imperatus, cursing the myrmidon with fear of the God, Menoth. Eiryss disrupted the Manticore as Nicia prepared to eviscerate the Stormfall archers next turn. The Avatar held and positioned itself to either deal with the Manticore or Imperatus, waiting on which would strike first. A Crusader moved in support of the Paladins who are securing the zone

Vyros commanded Imperatus to charge the Revenger. No amount of Repelling could stop the sidestepping heavy myrmidon from pulverizing the Menite jack. As a dread symbol of Iosian power, Imperatus continued its focus-fuelled assault and cleaved the nearby Repenter. The Manticore, though a bit dazed, put out covering fire in an attempt to dissuade Nicia from coming closer. The line infantry consolidated towards their own zone.


In an unprecedented act of foolhardy bravery, Nicia ran through the covering fire template to end the threat of the Stormfall Archers. Unfortunately, Menoth’s protection was not enough and a bloody Nicia emerged from the fusillade only to die at the feet of the bowmen. The Crusader advanced to be in position to charge the Bunker next turn. The Avatar charged and ripped through the Manticore. Surprisingly, the myrmidon still stood. The Harbinger and her escorts moved in to support the assault next turn.


The Manticore fought back but was unable to do much against the toughness of the Avatar. The Iosian infantry reorganized their lines, and with support from the Stormfall Archers, and ripped off the Crusader’s arm. The very mobile Imperatus then moved through the forest, finished off the Crusader, and Sidestepped into the Menite zone.

The sudden appearance of Imperatus startled Eiryss who vaulted backward, only to succumb to the disgusting presence of the ugly technological creation that is the Avatar. Vilmon and his brother charged Imperatus and valiantly mauled it. The Harbinger charged in and destroyed Imperatus… only to see the myrmidon erupt in a burst of Iosian magic  as it initialized its Phoenix Protocols. Imperatus stood above the flames and prepared to tear down the servants of the Wall.


Imperatus destroyed the Paladins and turned to face the Harbinger, so petrified with fear that she failed to martyr herself for her loyal servants.

The god sight of the Harbinger allowed her to see that the Retribution of Scyrah had control of the field. The Dawnlord claimed the territory as the remains of the crusade fell back to safer havens.

Game 3 Menoth (Hesed) vs Cryx (Brian)
Two Fronts


The battered forces of the Harbinger chanced upon the newly risen Asphyxious. She compelled her forces forward.

Asphyxious, hungry to reap the soul of the symbol of Menite faith, pushed his bane thralls and knights under the cover of Caustic Mist.

The Menoth force continued their push and prepared to dominate the friendly zone. The assassins snuck in as Eiryss disrupted a nearby bonejack.

In a diabolic display of undead synchronicity, a war witch siren removed the disruption from the bonejack, and gave it focus. The now-able bonejack charged Eiryss and ripped her apart with its mandible. Asphyxious advanced to better watch the approach of the Harbinger. The rest of the Cryxian forces continued their ghostly march.

Nicia erupted from the shadows and assassinated the war witch siren. She continued to sneak deeper into Cryxian territories. Menite light jacks moved in and secured the zone, while a Crusader engaged a pistol wraith that has snuck past the front lines. The Avatar engaged the bane thralls and proceeded about purging their corrupted existence from Caen. The Paladin and Vilmon charged the bonejack in the zone and damaged it severely. The Harbinger moved in and dominated the area. She then erupted in a burst of holy light, as the Avatar fixed the Bane Thralls with the judging Gaze of Menoth.


The forces of Cryx found their advance stalled by Godhead and the Avatar’s Gaze. Asphyxious teleported to the forest, making sure not to get clipped by the Harbinger’s power. The bane host then reorganized their battle lines, preparing to face the embodiment of Menoth’s judgement.

The Avatar charged and decimated the Cryxian forces. Vilmon and the Paladin finally destroyed the bonejack, allowing the Harbinger more control of the advance.


The dastardly lichlord unleashed his spectral legion, swamping the field with bane knights and thralls. He then teleported away and casted caustic mist to cover his escape. The legion destroyed the Avatar and Nicia, who finally got bead on Asphyxious’ back side.


In a bid to prevent the Bane Thralls from advancing, the Paladin charged and destroyed one of the foul beasts. Vilmon and the Harbinger destroyed the Cryxian objective and dominated the field for Menoth!


Game 4 Menoth (Ayo) vs Retribution (Karlo)
Two Fronts


Vyros encountered another Menite crusade. He pushed his troops hard to be sure of clearing the killbox.

Severius prepared to dominate the Menite sacred ground for the next turn. The air was thick with incense and Menite prayers. The jacks advanced in a wide line formation to face the looming threat of Imperatus.


Vyros cleared the killbox and moved behind his Archers. A Manticore flanked him while Imperatus took position in the extreme right flank and watched over the Iosian advance like a Hallowed Avenger. The Stormfall Archers sniped and killed a choir member. The line infantry advanced in good order.

Vanquishers, in synchronicity with the chants of the choir, launched incendiary munitions at the Retribution lines. The eruption of violence however empowered Imperatus, and it charged vengefully through the Menite lines, reaching the support section. Seeing the monstrous threat that just penetrated their lines, the Vassals and the Reckoners attempted to end the battle by blasting the enemy war caster.

A bloodied Vyros emerged from the fusillade. Seeing his rival alive and his personal myrmidon deep into Menite territory, the Grand Scrutator stepped back, surrendering a bit of control to the impeccable Iosian advance.


The Dawnlord advanced and instructed his forces to perform their battle orders in perfect execution to fuel Imperatus. The Stormfall Archers sniped a Vassal. The gun line, in a feat of precision, picked off another. Imperatus, fuelled with the death of the faithful, trampled over the remains of the choir to engage a loyal Heirophant. The Heirophant didn’t have a chance and now Imperatus got bead of Severius. Imperatus stepped up to the leader of the Menite faith… only to find that his swords failed to reach the masked old man. Sensing the direct intervention of the god of Man, Vyros commanded his Manticore to attend him in the hopes of escaping vengeance. He camped his focus and braced for impact.


Whispering thanks to the God of the True Law, Severius allocated all his focus on his instruments of war. A Reckoner slammed the Manticore back and knocked down Vyros. The Vanquishers immolated the downed Dawnlord, but it took a desperate assault from another Reckoner to smite the servant of Scyrah.


Overall Ranks
1. Menoth – Ayo (me)
2. Retribution – Karlo
3. Menoth – Hesed
4. Cryx – Brian

So I won our little event! It was a nail-biter! I was so relieved when we saw that Severius’ move towards the killbox gave him a 1″ clearance from Imperatus’ threat range! Best 2 points I ever surrendered!

My list for the event was:
  • Severius 1 + Heirophant
  • Vanquisher
  • Vanquisher
  • Reckoner
  • Reckoner
  • Max Choir
  • Vassal
  • Vassal
With the resounding victories won that day, the Protectorate of Menoth wrests control of the Appraisery from Khador!

Click here to view the WMH Philippines Warfare 2015 spreadsheet.

Battle report and pics by Ayo Supangco! Originally posted on his blog, The Postmodern Hobbyist. Check it out! Follow Ayo on Twitter (@ohayosupangco) and on his blog (The Postmodern Hobbyist).

Thanks for reading, following and +1 for this blog! Good luck, have fun and play like you've got a pair!

Monday, April 20, 2015

Critical Hit - Absylonia, Daughter of Everblight's Death's Wings (Tier 1), vs Dominar Rasheth's Chain Gang (Tier 4)

Stanley Chua of Critical Hit Iloilo posted how their crew over there escalated into 50PC gaming! This time it's tooth and claw Destruction with two Hordes forces: Skorne's Dominar Rasheth using a Tier 4 Chain Gang against Absylonia, Daughter of Everblight, and her Tier 1 Death's Wings!



So I've played vs Rasheth with Legion before. With little to no range elements to the list, I feel this will give me all sorts of issues. - Stanley Chua
Deployment



Legion Turn 1: I win the roll to go first and run everything up. With the movement bonus from the tier bonus, I'm pretty aggressive setting up towards the zone.


Skorne Turn 1: Everything runs up. The gatormen jam the zone and with their tier bonus they just run pass the center line. Note: There's a Gatorman in between the Scythean and Carnivean.


Legion Turn 2: I look at the board and opt not to feat. Between Abby, the Scythean, the unit of bees I manage to kill 4 of the 5 gatormen. I have the Raek kill one of the Agonizers and the Carnivean kill one of the Gladiators and damage another. The other Carnivean damage and engage the Cannoneer. I had fortify on the Scythean and Spiny Growth on the Carni engaging the Cannoneer. Not a bad turn, but not a great one either.


Skorne Turn 3: Skorne's counter punch hurts. In retaliation, I lose the Carnivean, and the Scythean, the Raek has no mind or soul and will most likely frenzy, and my other Carni is pretty damaged. Rasheth Feated.


Legion Turn 3: My Raek frenzies as expected. With me down on attrition, I decide to go for the assassination. I measure distance and I'm about 15" or so away. I attempt to use the forsaken to kill the other Agonizer but failed. So I activate the Seraph and slipstream Abby forward then give her a push. I activate Abby and feat, using the Raek's animus I fly over the Bronzeback and into Rasheth for the assassination win.




Thoughts of the game: 5 Titans... Not sure what to think about this match up. 5 Titans isn't something that I want to see across the table and I can't piece trade effectively. I would need to play against Skorne again to see if Abby stays in the rotation.


50PC Destruction - Absylonia, Daughter of Everblight (Legion of Everblight +3) victorious over Dominar Rasheth (Skorne +1) via assassination. With that victory, the Legion of Everblight makes its way to challenge the Protectorate of Menoth for dominance over Critical Hit Iloilo!









Battle report and images by Stanley Chua. Thanks for reading, and thanks for following this blog! Good luck, have fun and play like you've got a pair!

Thursday, April 09, 2015

Arcanopolis - Major Victoria Haley vs Thagrosh, Prophet of Everblight



April 8, 2015 Arcanopolis Games & Hobby

35PC Killbox
Major Victoria Haley (Haley2) vs Thagrosh, Prophet of Everblight (Thagrosh1)

Cygnar had 4 Hunters, a full unit of Arcane Tempest Gun Mage Pistoleers with unit attachment, a full unit of Sword Knights and a Squire

Legion of Everblight had 2 Ravagores, 1 unit of Blight Wasps, Typhon, a Beast Mistress and a Shepherd

Deployments


Major Victoria Haley allocated one focus on one Hunter and two focus on the other Hunter. She activated first, casted Telekinesis on one Hunter, placed it 2 inches forward and casted Temporal Acceleration on the second Hunter. The two Hunters advanced forward and shot Typhon with Long Arm shots. The two Hunters marshaled by the Arcane Tempest Gun Mage Pistoleers used Snipe shot and succeeded in bringing down Typhon! The rest of the Cygnar forces advanced forward.


The Ravagores advanced into some woods, both used their Dragon's Fire animus. One Ravagore's Blight Blast damages one Hunter and set it on fire, while the other Ravagore's Blight Blast disabled another Hunter's Long Arm.The rest of the Legion forces moved up the battlefield.


Fire disabled a Hunter's Cortex and both arms. Major Victoria Haley advanced and casted Deceleration and Temporal Acceleration on a focus-loaded Hunter. The two marshaled Hunters took shots at the Prophet of Everblight, some damage was transferred to the Ravagores. The focus-loaded Hunter took a Long Arm shot and dealt 11 damage to Thagrosh. The Cygnar turn concluded with the infantry moving up further the battlefield.


A Ravagore failed its threshold check, charged and killed a Sword Knight, while a Blight Wasp charged and killed another Sword Knight. Thagrosh moved up and casted Obliteration on the Sword Knights, slaying four of them, and concluded his activation with Fog Of War. The Beast Mistress advanced closer to the Prophet of Everblight. The other Ravagore spat at a Hunter but only clipped it with its Blight Blast AOE, dealing only small damage to the Cygnaran warjack.


The Sword Knights failed their CMD check. Major Victoria Haley allocated focus on one of her Hunters and casted Deadeye and Deceleration on the Arcane Tempest Gun Mage Pistoleers. The ATGM Pistoleers shot at Legion warbeasts with Critical Brutal, killing a Ravagore and a Blight Wasp. The two marshaled Hunters shot at the Legion warlock and left him with 1 damage point!


The Ravagore failed its threshold check, charged one of the Cygnaran warcaster's Hunters and destroyed it. Thagrosh used his feat, Dark Revival, and brought back Typhon. The Blight Wasps charge at the damaged Hunter and scrap it. The Beast Mistress advanced and casted Blood Rain, damaging the two marshaled Hunters.

Corrosion from the Blood Rain ate away at the Hunters' hulls. Major Victoria Haley casted Telekinesis on a Hunter, placing it closer to the Legion forces, casted Temporal Acceleration on it, and concluded her activation with her feat, Temporal Shift. The remaining Hunter moved up and used its Long Arm with boosted attack and damage rolls against Thagrosh, killing the legion warlock and scoring a win for Cygnar!

Note: We later realized that Legion had a Shepherd and forgot all about it.

35PC Killbox - Major Victoria Haley (Cygnar +2) victorious over Thagrosh, Prophet of Everblight, (Legion of Everblight +1) via assassination. Major Victoria Haley's victory entrenched Cygnar's hold over Arcanopolis.






Battle report and images by Marc Montalbo; edit by Kim Navarro. Thanks for reading, and thanks for following this blog! Good luck, have fun and play like you've got a pair!

Sunday, April 05, 2015

Critical Hit - Lord Arbiter Hexeris (Hexeris2) vs Thagrosh, Prophet of Everblight (Thagrosh1)

Thagrosh, Prophet of Everblight, has been on a rampage over at the southern isles! Even in the region of Critical Hit, the Legion warcaster clashed against Skorne's Lord Arbiter Hexeris in a 35PC Two Fronts game!

Photo by Stanley Chua

Photo by Stanley Chua
Check out the battle report after the page break!

Arcanopolis - Captain Jeremiah Kraye vs Thagrosh, Prophet of Everblight (Thagrosh1)

More games over at Arcanopolis Games & Hobby! This time it's Cygnar's cavalry warcaster, Captain Jeremiah Kraye, against the vengeance-seeking Prophet of Everblight, Thagrosh!



Check out the battle report after the page break!

Arcanopolis - Major Markus "Siege" Brisbane vs Thagrosh, the Prophet of Everblight (Thagrosh1)

Gaming at Arcanopolis gaining more momentum! Here's a 35PC Killbox game with Cygnar going against the Legion of Everblight:

Photo by Marc Montalbo
Photo by Marc Montalbo
Check out the battle report after the page break!

Friday, April 03, 2015

WMH Philippines Warfare 2015 - Week 13



Trollbloods dominate Fortress & Pitshop! The Protectorate of Menoth is still dominating Critical Hit! Forces of Skorne and the Protectorate of Menoth hit a deadlock and force Cryx out of Arcanopolis!

Arcanopolis - Week 13

  • Circle Orboros +4
  • Convergence of Cyriss +4
  • Cygnar +3
  • Protectorate of Menoth +6
  • Skorne +6
  • Trollbloods +4

Critical Hit - Week 13

  • Protectorate of Menoth +6
  • Skorne +2
  • Legion of Everblight +1

Fortress & Pitshop - Week 13

  • Trollbloods +12
  • Skorne +11
  • Protectorate of Menoth +8
  • Circle Orboros +8
  • Khador +6
  • Mercenaries - Highborn Alliance +6
  • Minions - Blindwater Congregation +6
  • Convergence of Cyriss +5
  • Mercenaries - Puppet Masters +4
  • Cygnar +2

Thanks for reading and in advance for the +1! For any comments and questions, please feel free to post on the Comments section of this post. 

Sunday, March 22, 2015

WMH Philippines Warfare 2015 - Week 12

Week 12. Appraisery makes its mark on the map

With faith and fire, forces of the Protectorate of Menoth gain a solid foothold in the region of Critical Hit Iloilo, and have begun establishing a perimeter around a significant quarry. Grand Exemplar Kreoss has been at the vanguard of several battles that led to the Protectorate's gain of influence.

Mists swallow the land of Arcanopolis as the undead empire of Cryx and the blighted Legion of Everblight wage war on their now-deserted streets. Goreshade clashes with Thagrosh, the Prophet of Everblight, but in a decisive turn of events, the Lord of Ruin secures a victory for Cryx.

Arcanopolis - Warfare Week 12

35PC Kill Box - Goreshade, Lord of Ruin (Goreshade3), vs Thagrosh, Prophet of Everblight (Thagrosh1)

Photo by Marc Montalbo
Photo by Marc Montalbo



Saturday, March 21, 2015

WMH Philippines Warfare 2015



Tracking battles and faction influence in the Philippines! The map is comprised of game results from battle reports posted here on the WARMACHINE Philippines blog.

You score 1 point for your faction for every game played, and gain additional points for every win, as shown below:

+1 for winning a 35PC game
+2 for winning a 50PC game
+3 for winning a 75PC game
+4 for winning a 100PC game
+1 for playing an Unbound game
+5 for winning an Unbound game


The war that is tearing the Iron Kingdoms apart has been spreading, touching the islands of the far east.

The wartime industries of Khador have constructed a massive military stronghold in the region known as Muntinlupa, its solid bastions made of polished black stone. Forces of the Protectorate of Menoth continuously make attempts to breach these walls but Castle Black still holds firm.

The empire of Skorne has established a solid foothold in the region called Project 8, an area rich with massive beasts that fall upon Skorne's barbed whips. The Emperador fortress is in constant attack by warbands consisting of Gatormen Posse, Bog Trog Ambushers and all manner of beasts from the Blindwater Congregation.

South of Project 8, in the war-ravaged land of Katipunan, where all factions, it seems, constantly contest the resource-rich land of Hobby Haven. Khadoran forces have been constantly assailed by Trollbloods, whose numbers appear to have been steadily growing. The grasp of both factions on Hobby Haven further lessened by attacks from Cygnar, Convergence of Cyriss, Legion of Everblight, Protectorate of Menoth, and even from the northern Emperador Skorne and Blindwater Congregation.

Aggressive in expansion, Skorne also invades the beat down lands of Bunny Baker, albeit information on the sporadic fighting in that region has yet to be confirmed.

Seizing a great opportunity, the Legion of Everblight takes hold of the central lands of Critical Hit, fighting off splinters from Trollbloods, the Protectorate and Skorne.

I will update the map as often as I can I will update the main map at the end of the current week. As you may have noticed, I use week number on entries. The spreadsheet will also reflect the tally for the week.

And I will be adding some fiction as well. The map regions will change in time - some new regions will show up, some will grow bigger, some will grow smaller; it will all depend on how your games go.


Thanks for reading and in advance for the +1! For any comments and questions, please feel free to post on the Comments section of this post. Good luck, have fun and play like you've got a pair!