Samstag, 3. August 2013

Voxel Editor : Let there be Color!

The new version features color and palette.


Mittwoch, 31. Juli 2013

Voxel Editor Update: Higher Speed

The new version stores geometry on the GPU, so framerates are much higher. Also larger scenes can be created now


Freitag, 19. Juli 2013

Voxel Editor : New functions

Added a couple of functions & features like additional polygon functions, ssao, smoothing and others.


Donnerstag, 11. Juli 2013

Additional functions

New functions for polygons and easier editing



Dienstag, 9. Juli 2013

Voxel Paint Tool

This is a first test of a Voxel Paint program. It supports a simple add/sub brush and also brush size and hardness.



Dienstag, 2. Juli 2013

Better memory compression

While the original octree with 4 models consumes 229 MB RAM, 
the new version only uses 42 MB. Speed has remained about equal.



Montag, 17. Juni 2013

Titan benchmark

Yesterday I had the chance to run the raycaster on an NVidia TITAN.
The result for the tree-scene was
140 fps, 1920x1080
200-300 fps, 1280x720