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One of the most informative sites on the net is Coming Attractions
It’s updated every week and gives a ton of info on the world of Pulp!
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My buddy Chris turned me on to this gem called- It's a Man's World: Men's Adventure Magazines, the Postwar Pulps.
This is exactly the type of thing I was talking about when I mentioned my idea for “Mission: Adventure!” a few months back. M:A will be my next project once I get “Broadsword Expansion Pack I” and “Legends of Steel” done.
By the way, here's a teaser for what I have in mind:
"Mission: Adventure! "
The premise
“Mission: Adventure!” is a Roleplaying game set in a "pulp-style" universe, that re-creates the action / adventure television, magazine, comic book, and toy themes of the 60's and 70's.
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The inspiration
Action packed TV shows like Johnny Quest, The Man from U.N.C.L.E, and Mission Impossible.
Adventure themed action figure lines like the Adventure Team (A/T) GI Joe's, Major Matt Mason, and Big Jim's P.A.C.K
Non-super powered comic book heroes and teams such as Cave Carson, and the Challengers of the Unknown.
Post-War Pulp magazines such as Man’s exploits, Escape to Adventure, Rage, etc.
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The campaign
The time period would be similar to that of real world Earth in the late 60's to the early 70's. In the world of “Mission: Adventure!” the "Iron Curtain" still stands and the "Cold War" is red hot. It's a world where small teams of agents fight a war in the shadows to ensure that their side comes out on top. In “Mission: Adventure!” the ideological choices are easy. Good and evil are well defined. There is freedom and democracy or there is totalitarianism and oppression.
Your characters can be part of a global organization, a national security force, or a small team of privately funded agents. They come from all walks of life, ex-military, scientists, athletes, law enforcement agents, daredevils, etc. The characters will travel the world and beyond- whether it's exploring a "Dinosaur valley" in the Amazon basin, breaking up a drug smuggling ring in Macao, or serving as part of a strike force assaulting a secret base on the moon.
Elements
•Psionics-there is no magic in the traditional sense, but paranormal abilities such as telekinesis, ESP, and empathy are present.
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•Gadgets-Air-cars, laser pistols, wrist communicators, mobile HQ vehicles, and other Pulp inspired paraphernalia will make it's way into the characters hands as well as those of their adversaries.
•Organizations- Adventure Team type organizations, S.H.I.E.L.D type organizations, U.N.C.L.E type organizations; Science based organizations –such as: The Challengers of the Unknown, The Sea Devils, and Cave Carson.
•Enemies- enemy countries (behind the Iron or Bamboo curtains), lone wolf operatives, rogue states, evil brotherhoods, alien menaces, secret hideouts.
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Stay Tuned!
Those guys at Fat Dragon Games
are at it again:
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Nazi Mechs! How cool is that?
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Did you know about this? I sure in hell didn’t.
The Mummy: Tomb of the Dragon Emperor
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I LOVED the first one! I was kinda “meh” about the second one. Here’s hoping the third go around will re-ignite the spark.
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There are some awesome photos of the production of this movie on Michelle Yeoh’s website.
And that’s your “Pulp Thursday” report.