Showing posts with label Datasheet. Show all posts
Showing posts with label Datasheet. Show all posts

Thursday, July 11, 2019

I gotta baby Squiggoth!

o/

Neverness, paging Neverness...(again)....

Anyone who reads the Neverness Hobby Chronicle has probably noticed at one point or another that in the comments, I periodically can't help but cajole/badger Neverness into painting his gargantuan squiggoth. In person, on Facebook, (on this blog), etc., this also happens as well.  

All to no avail I'm afraid, sigh...

He (quote) has no place to work on and or display it in a way that would do it proper justice. Thus, it languishes in storage for going on close to a decade or maybe more now. I've never bought this beastie myself for much the same reasons as to why he won't build it. Well that and then of course there's that hefty price tag attached to it...

However, the badgering of Neverness is only going to get worse I'm afraid as later today, this beastie will be arriving in the mail and to be honest, I can't wait!

Okay, so its only a baby squiggoth, but its the only squiggoth we'll be seeing here locally for the foreseeable future!


I've wanted this mini for a few years now. However, when I first spotted it I (1) was mad at GW and their lousy atrocious Ork codex, which put the army on the back burner and (2) it was a bit pricey, and it would be coming from England (pre-Brexit) meaning the exchange rates were anything but favorable. 

My only prior experience with Hysterical Games (the model's manufacturer) was...not so good. Customer service was first rate, but the castings, not-so-much. That and the replacements weren't much better, which was another deterrent. 

However the Gnomes were tiny little things compared to this, and what few reviews I could find at the time (maybe one actually, but I can't find the link again), folks who had this loved it! However I kinda forgot about it, and then Hysterical Games had cashflow issues, and then they simply went out of business. Sad face. I wouldn't ever be getting my baby squiggoth after all it seemed...

They've since changed their name to Wessex Games and do still sell Panzerfäuste, although all of the old CAD sculpted minis are gone, and their minis lines now are all hand-sculpted (and to me a bit of a let down comparatively speaking). 

As for my baby squiggoth, well...I'm not sure if Noble Knight Games bought all of Hysterical Games' remaining stock or rather just placed a large order prior to their demise, but they have quite a few of the CAD designed minis, and if you want one of these then they still have one left in stock (I snagged the other one before I missed my chance to ever have it!) otherwise good luck finding it elsewhere.

I plan on using this in lieu of a deff dread (especially as I've never liked any of the ork dread minis throughout their entire history) and as I am wont to do, I remade the deff dread datasheet to fit this model. 

I'll replace the placeholder pic at the top after I paint my model up.

So, Neverness we can now look forward to seeing a squiggoth in our games finally! I'm sure you're thrilled...right? 

Thursday, July 4, 2019

Eldar Corsair Void Dreamer for 8th Ed.


o/

So...I'm a pretty big fan of Foreworld's Eldar Corsairs, and I say that despite have next to none of them (and out of my small collection, none of them are actual Forgeworld minis). Corsairs were the Swiss army knives of the Eldar before they were effectively liquidated by Forgeworld when 8th ed was released. 

Such an awesome image and yet I have no idea who created it. 

Sure they have a handful of datasheets, but GW's sudden 'if we don't already make a model for it, then there will be no datasheet for it' mentality that curiously ignores their decades of character/unit customizability (something few if any other games systems could even come close to) killed the Corsairs as an army. Sure, sure, Foregworld's roolz boyz opted for the lowest of low hanging fruit in the 2018 FAQ with the following statement: :

Corsair Reaver Band, Abilities Add the following ability: ‘Corsairs: So long as your Warlord is Aeldari, you can include this unit in a Patrol, Battalion, or Outrider Detachment even if that Detachment contains no HQ units. However, if you do so, that Detachment’s Command Benefits are changed to ‘None’.’

Okay sure, that technically works but...the lack of an actual HQ still irks the hell out of me. This past weekend I just fielded my Corsairs as an auxiliary support detachment. However with reinforcements coming via ebay, I'll soon have enough Corsairs for a patrol detachment, and for that I'd like an HQ of some sort to lead it. 

Thus, I thought I'd forge my own fucking narrative and opted for the next-to-the-lowest hanging fruit: the Void Dreamer. In prior editions, Void Dreamers are the navigators of Corsair fleets, and on the table top, were essentially glorified Warlocks with a few more options for wargear, with...for the most part, a vastly inferior selection of mediocre psychic abilities.

That said, they were also cheap, and thus my usual go-to HQ choice. Never having a large number of corsairs myself, I figured most 'Princes' couldn't be bothered with such small and insignificant actions. Besides, I already have 2 Index Autarchs, so there's no need for a Corsair equivalent in my collection.

I still have the mini that I had used as a Void Dreamer previously, the original Farseer mini, and given said Farseer's abysmal performance last weekend, where he failed to cast ANYTHING for the first 3 turns (yes, even with rerolls), he was in for a demotion. Rather than just making him a Warlock however, is Exodite brethren gave him the boot apparently, and to navigate the stars for a bunch of pirates he goes...

As such I just took the Warlock page out of the Craftworlds codex PDF, and altered it to my liking to change the Warlock into a Void Dreamer :

Right-click and save as...

Slightly off topic but still very relevant, I'm sure you'll note that I nerfed the brace of pistols down from a D6 to a D3 (doing the same for my other Corsairs as well). I just didn't like the idea that en entire faction could be (assuming you rolled high) better gunslingers than the average 30k Moritat or hell, even Cypher! Oh, and one more thing: I dropped the higher price for the Felarch making it a free squad upgrade just like every other squad Sgt./Nob/Exarch/etc. in the GAME! Seriously, why hasn't THAT been FAQ'd yet???

Pistols and squad leaders aside, I figured that most of the Void Dreamers' Psyhic abilities would be navigationally oriented, and thus of minimal utility on the battlefield. So the only offensive power he has is the Warlock's Destructor version of Smite. However given the Dreamer's talents of reading the warp, he/she can attempt to dispel two psychic powers a turn. That makes my Void Dreamer kind of a defensive leader (which I'll admit is odd for pirates), but is hardly game breaking. 

I'm sure he/she has other powers, but I'd imagine being able to psychically sail a freighter (why on earth I stripped this mini of that wonderful paint job I'll never know...) through an ethereal, soul-screaming patch turbulence has little table top merit. 

The 'condensed for my collection' point values, omitting all of
the other Forgeworld goodies I neither have nor can afford
(without purchasing them from our Russian friends...).


Point costs for the Void Dreamer are the same as the warlock, and the costs of his wargear are also unchanged.

I'll be using this guy going forward (with my opponents' permission of course), though I honestly don't see any reason why they would object to it.  

*****
Also, for all of the Americans out there: Happy Independence day! Now go out there, drink heavily, barbecue, and (carefully?) play with your explosives!