Katie's Amusing Ambit of Artistic Works

Saturday, November 22, 2008

This is Hallowe'en

So for our Round 3 of Rapid Prototyping, I worked on a Halloween game in which you area a kid dressed as a mummy, and the goal is to gather candy from other trick-or-treaters. I modeled all of the characters in Maya.

Monday, October 13, 2008

Painter is Cool

So I'd never used Painter before today...had fun in class blending...

Sunday, October 12, 2008

Naked Man

We had to model a male figure in Zbrush, then retopologize him in Maya, then bring him back into Zbrush and paint him.


Zbrush model:

Drawn-on Retopology:


Retopology in Maya:



Painted texture in Zbrush:




'The Unpardoned' Artwork

For our second RPP project, I worked on a game called 'The Unpardoned.' It's set in the west...I did the character modeling, rigging, and animation for it. Here are some of the models.

A revolver:

Werner Hatfield, our main character:

Mongoose McCoy, our villain:

Ruby, the 'lady of the town:'
The sheriff, our protagonist's brother:

Alpha Flea Art

For our first Rapid Prototyping project, I was on the Alpha Flea team. I did the background art of fur, veins, etc., as well as some random stuff...


Low Poly Environment

Here's a FIEA assignment...figure I should start putting these online so I can keep track of what I've done. We had to model an environment in < 1500 tris, and texture it with 13 64X64 textures, plus an additional 4 32X32 textures, if needed.

Concept art:
Final Render:

Monday, December 24, 2007

Christmas is near

It's been a while, a few months, but I need to start uploading stuff regularly again. Here's a Christmas one.

Monday, September 17, 2007

My Hand is Frozen

Robotic Guy

Friday, February 23, 2007

One armed wave

Well, why not?

Wednesday, February 14, 2007

Valentine's Day Post

Well, I'm in the spirit, so...