This is highly disorganized, not entirely original but reasonably game worthy setting notes for GURPS Farther Tomorrows.
Its enough tech data, cultural and historical date to get people into the game, especially those not familiar with Firefly or 2300 A.D two of the bigger inspirations.
Its not terribly well done and frankly my players deserved better but we had fun and that was what counts.
Background Notes
The year is 2275
Mankind has expanded into the New System, the Cradle rich in habitable worlds and for the last 120 year or so has been building great colonies. About 10 years ago a group of Transhumans called the Polity waged war against humanity in an attempt to force an uplift. This war banished them from most of space to an area well past an asteroid belt known as the Shattered Star
There are 112 Known Habitable Worlds,
They are arranged in what are called Arms
Currently the main factions each with an Arm are
America
Europe
France
Germany
China
The United Commonwealth
82
28 Unnamed
United States with its major colonies Liberty, New America, Ellis and Freedom
China with its major colonies Xin Guo (New County) and Shinnon (from FF)
The United Commonwealth (Britain, Scotland, Australia, New Zealand, Wales) with its colonies Albion, New Australia, Londinium (from FF) , Anzac , Cymru and Scotia
Canada with a single major colony Cascadia 10 Million
Russia has a single colony major Novazeemylah (New Earth) 40 million
There is also a single Pan Islamic Colony called the Caliphate 60 million population
Hispaniola (Spanish Speaking)
Nuevo Brasila (Brazilian)
Nova Europa
France has 3 colonies, Gloire, and three habitable moons Liberte, Fraternite and Egalite
Haven
Minor colonies include
Uhuru a small African colony population 500,000
New Midgard which is Asatru and Heathen with a minority Hellenic Pagan Population . It has a population of about 20 million
Coventry (a prison world)
Helios, A desert World
Clark
Kibou (Hope a Japanese Colony)
Ashita (Tomorrow a Japanese Colony)
Geojong (Home, a Korean Colony)
Astra Deseret (a Mormon Colony)
Outback
White Rock
Minos (Greek)
Starfall (uninhabited close to Outsider Territory)
Ostmark (German/Austrian)
Aurora
Sundown
Glai Tee Din (Far Land) Thai Colony
Pengajar (Teacher) a very difficult Indonesian Colony
Bituin Tirahan (Star Home) a Filipino Colony
Guay (Hell)
Niburu
WulingYuan (Perfect Heaven)
ShanwU (Sky Mountain)
Fengdu (Underworld)
List of others (cribbed from Firefly)
Angel
Shadow
White Fall
Bernadette
Beylix
Boros
Constance
Deadwood
Dyton
Ezra
Green Leaf
Harvest
Heinlein
Clark's World
Anderson's Moon
High Gate
Ita
Kerry
Liann Jiun
Muir
Paquin
Parth
Pelorum
Silverhold
Three Hills
Verbena
Whittier
Whedon's Hole
List of others cribbed from 2300 AD
Brilliant (French)
Leto (American)
Freihaven (German)
Nouveau Provence (French)
Tirane (American)
Santa Maria (Mexican)
Nieblungen (German)
Tierra de Helado (Argentine)
Poseidon (International Scientific) Blue Planet
Inferno (Canadian)
Beowulf (British)
Chengdu (Chinese)
Crater (Unclaimed)
A bit on the Thai people
Thai folk can be found all over space commonly as Space crew. They have recently established a small thriving colony, a matter of enormous national pride. Glai Tee Din
Technology
Technology is Safe Tech GURPS Tech
Level 9 with access to super science gravity control and fusion
power.
Genetic engineering, cybernetics and
nano tech are frowned upon and widely regarded as too dangerous.
Computers are a solid TL9 (this is
about 20x what we have now)
State of the arts weapons are TL9 as per
GURPS. Mostly they are caseless firearms though Tl10 lasers as 3x
cost and binary weapons called Vari-Guns exist. Controls vary from
place to place with lighter controls on colony worlds.
Most weapons are “Improved TL8”
with about 20% more energy and capacity for the same basic stats
although they are cartridge guns (mostly) Convert by giving them +p
power with no downsides.
Mature life extension tech exists. A
person at age 50 is genetically reset to between 25 and 30 and will
age at 1/3 rate thereafter. Assume other medical tech is TL9 with
stem cell therapies pushing TL10
Core worlds are usually TL9
Rim Worlds a hodgepodge of TL9 and TL8
Fringe Worlds can go as low as TL5 or 6
Robots are a rich mans toy and its
illegal almost everywhere to arm them.
Computer security is weak in this
setting as even the best crypto only gives a -4 penalty to hacking
rolls. This puts a focus on cash (do to trust issues) and manned
craft of all sorts. Factories and such are automated but as you have
to be in the building to access the SCADA systems , this is not
regarded as a serious risk.
Starships are usually not armed in Core
or Rim worlds and usually a hard to come by permit is required.
Fringe areas may be armed. Ships can be armed with caseless cannon,
laser, C-Beam (Charged particle beam) or gauss guns. Missiles are
semi guided.
Defense include chaff launchers ,
anti missile arrays and hull armor. Plasma armor exists and it screws
with missiles (by guidance) and C-Beams and offers some degree of
lock on spoofing.
A number of common ships
“Conestoga” Free Trader
“Darwin” Class Science Vessel
Tien Dao (Heavenly Saber Chinese Patrol
Ship)
Z-95 Starfighter
Cultural Notes and Reputation
General society has a kind of Victorian
Era flavor with a strong whiff of bigotry and snobbishness. Isolates
are quite common almost the norm and space instead of bringing
people together into some stellar community tends to separate them
into smaller groups.
Americans have a reputation as overly
adventurous cowboys. Its not entirely undeserved. They are friendly
with Europeans and downright chummy with Eastern Europeans who can be
found in substantive numbers on American worlds. Do to some old bad
blood from the Sino American War and Chinese support of the Oligarchy
most Americans hate the Chinese with a passion and contrary to Verse
custom will often not aid Chinese vessels . Asa Folk from New Midgard often shoot any Chinese ships they see as the nations have been at a cold war status for some time
Europeans are a bit more like their
Victorian and Edwardian counterparts and are in general quite
Conservative save for the French and Germans who are always land
hungry.
Russia is well recovered and is highly ambitious. They are friendly with Americans as both hate the Chinese.
China. China touts itself as
civilized but its authoritarian and controlling. The Chinese colony
Shinon is arguably the most beautiful planet in the Cradle . Even
Americans occasionally visit. They are allied with pretty much no
one.
Japan. Japan is very conservative and
insular.
Canada is the peace keeper nation, a
pleasant if lightly populated country. For some reason they are
allied with the Ukraine.
and note to the above, yes its a reference to the Firefly parody Mosquito
Mexico is finally stable enough to
manage a colony. They are officially neutral though they hold
“gringos” in some disdain a feeling that is reciprocated.
Brazil is a Friendly Neutral with
everyone except the Chinese who they dislike and the Portugese who
are Allied
The United Commonwealth is a very very
British. They are friendly with both Europe and America, Neutral with
everyone else.
Iran is a new up and comer looking to
expand into the colonies. They do not have a colony world but they do
have a ship works making some decent technology. Its probable they
will have a colony in 5 to 10 years.
Languages
English, Russian and Mandarin are widely spoken.
Mandarin is favored for swearing. Americans , Canadians and UC
instead swear in English or in Eastern European dialects including
Russian
Subcultures
Travellers. Professional Tourists who
feel like they are citizens of the Verse. They are usually capable
and surprisingly law abiding on most issues. They are known for
towel, cup and a pocket knife a popular poem. These people are not
Pavee who are sometimes found of UC worlds.
Spacers. Spacers tend to spend a lot of
time in different places in many arms and as such are far more
cosmopolitan than most. Most speak Mandarin and English
Cool New Jobs
Bounty Hunter
These are the folks who bring in
captives from Fringe or Rim worlds to the justice. Its a glamorized
job that pays poorly and is dangerous
Bonded Courier
With communications limited to the
speed of light, these are the folks that deliver packages. A
registered courier is usually allowed to carry arms and is considered
to be trustworthy. Normally you only see one although couples or
pairs are not unknown
Registered Companion
Not a prostitute of low repute but a very sophisticated
highly trained expert courtesan. They are transnational, select their
own customers and are highly regarded except in America and Midgard
where they are only tolerated. They are even permitted in the
Caliphate.
Beam Jack
Orbital Construction Worker. Dangerous
skilled well paying trade.
Slang Terms
Ship Up! Roughly equivalence to lifting
off.
Clear Skies. Traditional Spacer Good
Luck Saying
T.A.N.J. There ain't no justice,
“Goddess” of the Spacers
Atmo short for Atmosphere
Verniers – Ion Maneuver Thrusters,
from the name of the inventor Eckhart Vernier
Full Vernier – full power to
secondary Ion thrusters
Full Burn – full power to main
Thrusters
Hard Burn – overdriving the thrusters
Stallard Roll or Stallard Bounce –
Roll and Pivot maneuver
Crazy Ivan – Rapid Breaking to get
target behind them and bake them with the main thrusters
Towel, Cup and Pocket Knife – A
Traveler ditty, also ready to go “I've got Towel, Cup and Pocket
Knife.”
Frood “Buddy” – probably short
for friendly dude
Lets Jet “Lets get out of here.”
Hoopy “Very Cool” Neo Hippy Slang
Jank-- Complicated and Poorly Made –
also Janked or Jankie
The Black – Space
Space Motor Companies of Import
Pierce/Archer US– make a very robust
motor (probably the best but new ones are pricey)
Parker-Merlin – a UK/UC competitor
2nd place in quality
Astra-Dyne US often found on
institutional ships – r Also US Military and widely exported.
Quite common
Wu-Yujou A Chinese motor firm (Wu's
Space roughly) – export, cheapest
Chinese State Space Motor Company
(Chinese state vessels)
Solokov Space Motors (Russian) export
Werner Stahlard North “WSN” GMBH
used on Midgard as well Austrian-German_Icelandic-Finnish
Roseau Stellarics SA – French make
most space components
Navio-Esterla – Brazilian Space
Company, mostly in Brazilian arm though they are starting to catch on
Aster Persia – A new company from
Iran that manufactures ship components
Ship Costs (about 3x a comparable
surface ship)
A heavy Freighter can be had for about
7-8 million CR
A converted Cutter for about 3 million
1 million to 1.5 will buy you a rusty
old ship like say Serenity
20 million for a luxury yacht
A research vessel for about 3 million +
fittings
lastly a small never Freighter is about
3 million as well
OP costs are about ½ of 1% a month, ½
for fuel and ½ for repair – so an older freighter, minus crew
expense is about 5k a month
Cultural Notes
Roughly there are three cultural
familiarities African, Western, Eastern. You won't see African much
and Uhuru uses CF Western
Savior Faire is by culture. It also
includes Mafia, Spacer, Military , Police and Dojo. The last two are
only of marginal use.
1- Religions (partially from Religion in 2300 AD by Bruce Hill and my
own work)
Many folk are non religious and some
are outright atheist
Europeans are about 50% Atheist with
the 35% Folk Centered and 15% Christian
Americans however are fairly religious
65-35 religious, usually Christianity (35%) or occasionally (20%)
Pagan or (10%) Buddhist other
Judaism and Islam were largely
destroyed in a nuclear exchange although Judism persists in America
as an ethnicity as much as a religion and Islam still exists. Most
remaining Muslims are Reformed Islam and many live on Caliphate.
Buddhism is widely popular and a fair
number of technically atheist persons practice some kind of Buddhism
Hinduism and the other strains are
found mostly on Earth although Sikhs can be found the various
Military units
Orthodox Christianity is found in
pockets
Black Catholicism. This is an African
Animist Catholicism seen mostly in Africa on Earth
Mormon Church is found everywhere in
modest but growing numbers
Christianity is mostly American,
Mexican and South American .
Asatru and other sort of Heathenism and
Paganism is moderately common (about 35%) among people of
European Extraction though its often a social religions as much as a
faith. They can be found anywhere people of European extraction are
found.
Outside of Buddhism people are very
leery of expansionist or universalist religions, mainly do the
religious wars of the late 21st century but also do the
influences of the book “Faiths and Folks” by Dr. Paul Lane
laying out the underpinnings of the urge for religion and its risks.
This books was very widely read and
many schools consider it mandatory reading even though the book is
well over a century old. This book lead directly to many selecting
“Folkish” religions in the West, especially Asatru with some Hellenic Paganism Druidry, and
Wicca with a range of variants . Whether this revival is set to
remain is yet to be seen though it has been going strong for longer
(since the tumult of the mid 21st century) longer than
anyone expected