Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
5th Edition
ISBN: 9780134801155
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 14, Problem 3SA

Explanation of Solution

Class:

  • Python is an object oriented programming language which means that the code has to be implemented using classes and objects.
  • It means bundling of data and functionality together.
  • If a class is created then a new type of object has to be created, allowing new instance of the class.
  • All the members of a class are public.
  • All the member functions of a class are virtual.

Example for class:

#define a class

class Example_Class:

#now define a method inside the class

    def my_method(self):

#print statement

print ("I am inside the method of class")

Instance of a class:

  • An object is an instance of a class.
  • It is a software entity.
  • It contains both data and procedures.
  • The data in an object is object’s data attributes.
  • The object’s data attributes are the variables which is a reference to a data.
  • The object performs a procedure which is known as methods.

Real time example for class and instance of a class:

In a real world, there are many individual objects that are of same kind.

  • There may be thousands of bikes, all of same make and model.
  • Each of these bikes was built using same set of blueprints.
  • As a result they contain same components.
  • Here the bike is the instance of a class
  • Therefore a class is the blueprint for an object from which the individual objects were created...

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Students have asked these similar questions
1. Level the resources (R) for the following network. Show exactly which activity is being moved at each cycle and how many days it is being moved. Show all cycles required to utilize the free float and the back float. B H 3 3 L 2 0-0-0 A C F G K N P Q T 0 3 2 2 1 2-2-2 7R 8R 4R 6R 4R 2R 5R 4R D 1 2R 2 M 000 4R 2 4R 1 2 3 4 B5 B BE B 5 5 7 D 2003 C NO C MBSCM В H 5 2 F 7 7 8 SH2F80 5 Н Н 6 7 7L3G4+ 6H2G4 J 4 4 14 8 L K 00 36 9 10 11 12 13 14 15 P 2 Z+ N N 4 4 Z t 2334 4 Σ + M M 4 +
2. Perform resource allocation for the following project. Resource limits are 6 labors and 2 helpers. Legend: Activity Dur Resources G H 2 3 2L 1H 2L OH A 1 3L 1H + B D F J K 3 4 6 2 4 4L 2H 3L OH 4L 1H 2L 2H 4L 2H C E 2 2 I 1 2L 1H 3L 1H 5L 1H
Need Java method please. Thank you.

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Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)

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Introduction to Classes and Objects - Part 1 (Data Structures & Algorithms #3); Author: CS Dojo;https://www.youtube.com/watch?v=8yjkWGRlUmY;License: Standard YouTube License, CC-BY