Rating (Versatility) | |
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B+ | |
Strengthened decks | |
| |
Status | |
June 20 2018 |
UR Cards | Ratings |
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Alector, Sovereign of Birds | B+ |
Widespread Ruin | A |
Alector, Sovereign of Birds | WIND Winged Beast ★6 ATK 2400 / DEF 2000 |
Clash of Wings [UR] | |
If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; that target's effects are negated during this turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field. |
Widespread Ruin | Normal Trap |
Clash of Wings [UR] | |
When an opponent's monster declares an attack: Destroy the Attack Position monster your opponent controls with the highest ATK (your choice, if tied). |
Beat, Bladesman Fur Hire | EARTH Warrior ★3 ATK 1200 / DEF 500 |
[SR] | |
During your Main Phase: You can Special Summon 1 monster"Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn. |
Mecha Phantom Beast Megaraptor | WIND Machine ★4 ATK 1900 / DEF 1000 |
Clash of Wings [SR] | |
When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 "Mecha Phantom Beast" monster from your Deck to your hand. |
Mecha Phantom Beast Blackfalcon | WIND Machine ★4 ATK 1200 / DEF 1700 |
Clash of Wings [SR] | |
When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position. |
Blowback Dragon | DARK Machine ★6 ATK 2300 / DEF 1200 |
Clash of Wings [SR] | |
Once per turn: You can target 1 card your opponent controls; toss a coin 3 times, and destroy that target if at least 2 of the results are Heads. |
Silent Psychic Wizard | EARTH Psychic ★4 ATK 1900 / DEF 0 |
Clash of Wings [SR] | |
When this card is Normal Summoned: You can target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Special Summon that monster banished by this effect. |
Wind-Up Juggler | WIND Psychic ★4 ATK 1700 / DEF 1000 |
Clash of Wings [SR] | |
After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. This effect can be used only once while this card is face-up on the field. |
Mistaken Accusation | Quick Spell |
Clash of Wings [SR] | |
If your opponent has more total cards in their hand and their side of the field than you do: Target 1 face-up card on the field; neither player can activate cards with that name, or their effects, for the rest of this Duel, except that target. You can only activate 1 "Mistaken Accusation" per turn. |
W Nebula Meteorite | Normal Trap |
Clash of Wings [SR] | |
Change all face-down monsters on the field to face-up Defense Position. During the End Phase this turn, change all face-up LIGHT Reptile-Type monsters you control to face-down Defense Position, then draw 1 card for each. After that, you can Special Summon 1 Level 7 or higher LIGHT Reptile-Type monster from your Deck. |
Recon, Scout Fur Hire | WIND Beast ★2 ATK 1000 / DEF 500 |
Clash of Wings [R] | |
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Recon, Scout Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. You can only use each effect of "Recon, Scout Fur Hire" once per turn. |
Seal, Strategist Fur Hire | DARK Beast-Warrior ★4 ATK 1600 / DEF 1000 |
Clash of Wings [R] | |
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. You can only use each effect of "Seal, Strategist Fur Hire" once per turn. |
Wiz, Sage Fur Hire | WATER Spellcaster ★7 ATK 1600 / DEF 2800 |
Clash of Wings [R] | |
If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Wiz, Sage Fur Hire" once per turn. |
Dyna, Hero Fur Hire | EARTH Beast-Warrior ★6 ATK 2500 / DEF 1400 |
Clash of Wings [R] | |
If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters "Fur Hire" you control with different names. You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Monsters your opponent controls cannot target monsters "Fur Hire" for attacks, except this one. |
Mayhem Fur Hire | Quick Spell |
Clash of Wings [R] | |
Target 1 monster "Fur Hire" in your GY; Special Summon it in Defense Position. You can only activate 1 "Mayhem Fur Hire" per turn. |
Training Fur Hire, Fur All Your Training Needs | Continuous Trap |
Clash of Wings [N] | |
If a monster(s) "Fur Hire" you control is destroyed by battle or an opponent's card effect: You can target 1 of those monsters; Special Summon 1 monster "Fur Hire" from your Deck. whose Level is lower than target's original Level. You can only use this effect of "Training Fur Hire, Fur All Your Training Needs" once per turn. |
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